Some of the new skills address this though, like Basic Instinct (which is available in an ARR zone) and Choco Meteor.
Making it possible to solo more content.
I bet a lot of this will be obtainable solo with basic instinct, and basic instinct comes off a level 24 mob. Run through dungeon -> murder everything with ultravibes, lv 5 death or launcher if the instants don't work-> solo a boss in similar fashion to the carnivale stages -> learn spellI did say instance skills, though I admit I forgot about Lakshmi.
As for the catching up....the level 50 groups aren't filling because people who already got those skills don't want to do it again. The same thing will happen in 6.x when BLU gets moved up to 80 and people who weren't here now are trying to get 70 skills. It's the same problem BLU's always had; for a job that's supposedly a solo adventure side quest, it locks a lot of the best stuff behind group content, then doesn't let you use Duty Finder to do it. If you can't find enough people, you're SOL.
Level 70 BLU with basic instinct just melts everything 50 and below, even the extreme trials. I still needed feather rain and the ice bow one, took about 10-15 minutes each.I bet a lot of this will be obtainable solo with basic instinct, and basic instinct comes off a level 24 mob. Run through dungeon -> murder everything with ultravibes, lv 5 death or launcher if the instants don't work-> solo a boss in similar fashion to the carnivale stages -> learn spell
Very true lol.
Tangentially related, but I'm kinda disappointed that all of the new instance skills are from 70 duties. Not a single one from a leveling instance. I would've liked to see, say, the Seduce skill from the second boss in Shisui as an AOE crowd control, or Ame-no-Murakumo from Susano as a line-based primal attack.
They can still add those at some point I’m sure.
Depends on if limited job was deemed a successful venture.
How many people leveled BLU vs how many didnt. The devs have the numbers to show if it was worth the development time or not. The extra time that went into BLU, what could we have gotten in exchange.
It's a fun minigame tbh. It's like the best class for farming (lvl <= 70) fates right now
Yeah, I felt they didn't put much into it this time as I would have liked. I'm not a huge fan of BLU but I enjoy doing the Masked Carnivale stuff and just fooling around with friends trying out spells. The story was ok and I enjoyed the fight (and that FF6 reference!) but after I beat it and seeing no real rewards unlike the Morbol mount last time I pretty much went "... That's it?"
Very wishful thinking, at no point did they say it would ever become a Full Job.
Frankly, I hope it never does, because if Blu ever became a "normal" job, we wouldnt be able to do the cool stuff we can with it. Can you see Missle or tailscrew working the same under a normal system? Blu is a pretty broken job, and it's fun for it. If they kept blu as if but pushed it up alongside the current jobs, then everything will get trivialized. Nobody wouldnt play blu.
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