



It literally doesn't. A button press is a button press regardless if it is 1/4 inch away from another or if it's the same button pressed 3 times.
The skill gap in FFXIV is all about maximizing OGCD usage.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Not really. Most optimization is more encounter specific, and there are many in the game that require unique approaches in regards to combo usage and gcd manipulation. Even in low-end content like Matoya's Relict, encounters like the second and third boss take pretty unique approaches from some jobs to optimize. There's a reason 'PLD spreadsheets' is a meme.
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