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Thread: Positionals

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  1. #11
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IruruCece View Post
    If ranged DPS want to hit as close to as hard as melee DPS currently do, then I'd want them to have positionals to worry about, and if not that, I want them to all experience the same challenges in movement and dpsing that BLM does by SEVERELY curtailing their current mobility. Force dancers and Bards to stand still while DPSing, either through animation locks or giving them more charge bars for all of their abilities across the board, either or.
    Positionnals and casting goes hand in hand, so I'll give in.

    That's quite the headhache.
    The ranged community is split about the casting debate.

    On one hand, you have the BRD job, not designed for casts.
    On the other hand, you have MCH that was designed with casts (Ammos, RapidFire...).
    Then DNC was strapped onto the ranged role.

    I think we're way past the point where adding casts for the whole role can be considered. Adding cast to one or two jobs could be considered but I feel like it would be a mess.
    You could have casts on MCH but nothing on BRD.

    IMO, the best option there should be to give a variable amount of casts to the jobs.
    MCH would have more casts, DNC the least and BRD in-between. I kind of miss casting too, since SB, Machinist feels like "floating around".

    Or to add a new type of cast, that does extra damage if you complete the cast. Some sort of "aiming".
    Interrupting the cast shots a GCD at 100 potency.
    Completing the cast shots a GCD at 110 potency.
    For example.
    (1)
    Last edited by CKNovel; 01-26-2021 at 11:30 PM.