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  1. #1
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by EnigmaticDodo View Post
    Why are you like this?

    The culprit? Some MCH sitting there doing his single target rotation with the occasional Auto Crossbow. This is against about 7 enemies+ or so.

    I feel like there should be some forced 'Class Certification' every 10 levels so you will have no excuse to not understand basic concepts.

    Have it go over things like...

    - Explaining to healers that you can actually do damage instead of standing still
    - Explain to Tanks that cooldowns exist
    - Explain to DPS that on about 3 targets, it'd be better to do AOEs.
    - Etc.

    Sorry, coming from a dude who just spent damn near 35 Minutes in a Level 80 Dungeon who is pretty salty.

    inb4 tHeReS nIneTy MiNuTeS oF DunGeOn TiMe, sO eXpeCt tO ReAliStiCaLly StAy ThAt LoNg.


    Because it wasn't taught to them properly.

    As a former trainer for new joiners in my company, I wholeheartedly support this form of "certification". We cannot take anything for granted.

    The game definitely need some form of:
    1) Newbie training
    2) Knowledge Check of the Newbie Training
    3) Refresher Course
    4) Certification
    5) Re-certification (long term)

    So I know this is just a game. So let's make it more fun:
    1) Newbie training - this already exists with the Hall of the Novice, it's quite fun, but please introduce more mechanics such as Limit Break, AoE concept, Cooldown concepts, avoiding Boss AoE, standing in friendly AoEs.

    2) Knowledge Check is a MUST in any form of training - for this game's purpose, perhaps if you cannot complete the Knowledge Check portion (which can be like a solo trial - think Bardam's Mettle 2nd boss to pass the Boss AoE check), then maybe you cannot lose your Sprout status.

    3) Refresher Course is needed whenever there are new abilities or new revamps of skills being introduced, or new job being introduced. This is only based on need. For example, let's take the introduction of DRK. Everyone will need to take a Refresher Course, especially healers, to understand that Living Dead is a skill that is critical for healers to understand. Same thing for other jobs towards other jobs. Here's a new DRG cooldown that will place this marker on the screen, stay nearby.

    4) Certification when you reach level 70 or 80 is needed. It can be a solo trial again, and perhaps, the bonus for completing it is a Stat Bonus, or EXP Bonus+, or Achievement, or a nice Gear, or discount to apartment housing, or lotto tickets. Something that will give incentives to completing it, but not punish too much, since it's just a game. (FFXI was more harsh that if you didn't defeat Maat solo trial, you cannot increase in level).

    5) Re-certification, maybe 3 months down the line, is needed to keep up our skills. The Stat Bonus from the first Certification only lasted 3 months, so it's worn out. Hence, you need to re-certify yourself. Same thing, incentives for completing it, either another Stat Bonus, even logo next to your name, a furniture.
    (6)
    Last edited by Hycinthus; 01-18-2021 at 12:32 PM.

  2. #2
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Never underestimate the power of idgaf syndrome in large groups.
    (3)

  3. 01-18-2021 03:34 PM

  4. #4
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Hycinthus View Post
    As a former trainer for new joiners in my company, I wholeheartedly support this form of "certification". We cannot take anything for granted.

    The game definitely need some form of:
    1) Newbie training
    2) Knowledge Check of the Newbie Training
    3) Refresher Course
    4) Certification
    5) Re-certification (long term)
    So, basically, you want to turn this game into a non-paying internship with a training regimen that would make most computer consultants livid at the waste of their time.

    Note that your 5 steps would be required for every. single. job. in. the. game.

    Now tell me that this is going to be "fun".
    (3)

  5. 01-19-2021 12:40 AM

  6. #6
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    859
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by EnigmaticDodo View Post
    Would 1 job per role make this less of an issue to you? All of this is hypothetical anyways and more than likely will never get in the game, but I can tell you with certainty that some people NEED something like this or they'll be forever stuck in their ways.
    It simply won't happen. Best is to let people know. They have stated time and time again the game is designed for the casual player =/
    (1)

  7. #7
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DPZ2 View Post
    So, basically, you want to turn this game into a non-paying internship with a training regimen that would make most computer consultants livid at the waste of their time.

    Note that your 5 steps would be required for every. single. job. in. the. game.

    Now tell me that this is going to be "fun".
    I probably wouldn't tolerate that amount of red tape at my actual job, let alone a game I'm paying monthly to play. Wasting everyone's time to deal with an issue that involves a handful of people is exactly the way someone in a management position would address this problem, and it always galls me.

    This game's easy, so the player base is going to be casual; which means the occasional slow run. No ones stopping anyone from starting a FC and setting up a Network of static groups with an extensive "certification" process, but this doesn't belong anywhere near the Duty Finder.
    (3)

  8. 01-19-2021 01:43 AM

  9. #9
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,532
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Goji1639 View Post
    I probably wouldn't tolerate that amount of red tape at my actual job, let alone a game I'm paying monthly to play. Wasting everyone's time to deal with an issue that involves a handful of people is exactly the way someone in a management position would address this problem, and it always galls me.

    This game's easy, so the player base is going to be casual; which means the occasional slow run. No ones stopping anyone from starting a FC and setting up a Network of static groups with an extensive "certification" process, but this doesn't belong anywhere near the Duty Finder.
    Agreed. I PUG all the time. There's the occasional slow run but there's also the really fast speed run and most runs are somewhere in the middle because we have a playerbase of wildly varying experience levels and playstyles.

    Plus I also wondered just how the heck you would code this. And what could that coding time be spent on that would be more worthwhile.
    (0)