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Last edited by EnigmaticDodo; 10-15-2021 at 01:04 AM.
Just today i did a leveling roulett on my twink... Dusk vigil... nice run overall, not too fast but still ok... But i realized the lv 60+ blm barely used flare, never used fire 2 and spammed fire 3 till oom - wait - wait some more till you got mana - ice. And some thunder every now and then... I suck as blm and abandoned it for rdm... but that just hurt me. At one point i told him to used transpose if hes oom, which he did now, at least sometimes...
People like that get till 80 just fine, idk how or why...
Video games are hard, and some people learn at a slower pace than others. People who focus on metagaming tend to gravitate towards other genres like arcade games, or non-arcade competitive games like MOBAs, or anything with a focus on twitch reflexes, rather than role playing games.
People often stick with a playstyle that has suited them well. Or may have a different philosophy of play than others.
Also, a lot of people can be pretty rude and demanding when it comes to giving others advice. Just as often as people are defensive when given advice, others are offensive. It's a chicken and egg situation. Maybe people are sensitive because they've had people rude about their playstyle in the past? I mean, you don't exactly sound the most polite yourself, right now. Is it really that bad to spend 35 minutes in a dungeon? A little patience in life goes a long way. I think roleplayers and Gposers often have the right of it, in that they often live in the moment, instead of feeling like they have to being in a rush at all times.
XIV gives you the tools to avoid players who are slow or don't have optimal DPS if you so choose. It sounds like you may prefer developing a static that reflects your standards.
The game itself does a poor job of teaching people about certain situations. So firstly, I would blame the dev team for some of this issue. Sure, one could say "read your tooltips!" but...there's a portion of the player base that truly doesn't care. They will play how they want, even if how they play isn't really meant to be in a team setting. That is the other part of the problem. Yes, the game is supposed to be fun. That is what video games are for! And people should enjoy what they play. But when you enter a party of 3, 7 or 23 other people...it's about working together as a team for everyone's enjoyment. The "I'LL PLAY HOW I WANT!" mentality is left at the door, or at least it should be.
Last edited by Vahlnir; 01-18-2021 at 09:34 AM.
Yes. Yes it is. 20 minutes is what you're looking for as a timeframe for "people played poorly, but it's not worth getting upset over."
35 minutes is beyond egregious. It means not a single one of the four people were doing their job.
The real question is why you tolerate people using single-target abilities on packs in a level 80 dungeon. Kick those people. They’re not new.
Well sometimes there is one thing you want to kill fast before aoeing the rest, or in some classes like monk I want twin snakes up for the aoe, also its nice to dot 1st then aoe in my opinion. On paladin i single target after my aoe combo so i can build my mp back up for next big pull
There's things you want to kill fast (one with such trash which comes to mind is Amaurot) but nothing that can't be managed by the tank, healer or dps, and the loss of dps just isn't worth it, so it's still better to AOE. Nevermind the latest dungeons, which are a cakewalk. There's no real excuse not to AOE unless the dungeon is forcing you not to... looking at you, Anamnesis Anyder. Anyway it's rather clear from the OP that this doesn't fit those kind of examples which you bring up, of occasional ST ability use. This is just a case of bad form.
Last edited by Lauront; 01-18-2021 at 10:28 AM.
When the game's story becomes self-aware:
The duty finder whiner thread is still on the front page, bro. All the same a 35min dungeon sounds like there was more going on that just one MCH not aoeing lol.
I think a lot of you citing these "35 minute" runs are basically BSing. Single pulling in a Trust, with everyone but me single target DPSing, dungeons take about 25 minutes. So, I'm guessing that either a lot of you can't math very well, or you come up with these numbers because you don't think the truth will get you enough sympathy or make your point.
Someone single targeting in a dungeon isn't a big deal.
Last edited by Goji1639; 01-18-2021 at 11:07 AM.
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