Which would be bad for everyone trying to get a house, not just resellers. It would do more harm than good in the long run. People just don't realize that, apparently.
And what about all the people who want a house but don't want to camp the placard for hours? How is this bad for them? Or do you want to make an argument about placard campers being more deserving a house?
It increases competition significantly, so the chances of getting a house just went from "well, probably not..." to "lol not in a million years". Neither parties are more deserving of a plot than the other, but you need to consider the ramifications. It doesn't fix the underlying issues plaguing housing. A raffle would take the biggest problem (supply and demand) and suddenly make it significantly worse for the average player.
That's for the players who do camp the placards. Those who don't want to camp will see their chances go up, because previously they had zero chance.
It's mathematically impossible for everyone's odds to worsen. But you have to include the same people both before and after.
O.o You are going from competeing with a few people at a placard. To going against everyone on your world who does not have a house...tell me how your odds are now better. In a raffle the more people enter the lower your chances of winning are.
Last edited by NanaWiloh; 01-20-2021 at 07:23 AM.
Ok look. Suppose we have 1000 people, 100 of which are willing to camp a placard. The odds are like so:
100 people have 1% chance of getting a house
900 people have 0% chance of getting a house
Now we move to a raffle system and everyone can participate. Now the odds are:
1000 people have 0.1% chance of getting a house
For 100 people the odds became worse, but for 900 people they became better because they had no chance at all before.
Why do most people look at this only from the perspective of the "privileged" few who can spend their days repetitively clicking the placard or use keyboard macro programs (which are against the ToS)?
Now add 4, 5, 6, 7 or 8 thousand onto that number, possibly more. On each server. Sure, the odds still dictate that it could happen, but the chances are so small that it really doesn't matter. That doesn't make it better than the current system. It doesn't improve anything at all. What we need are actual fixes, not impossible, hopeless dreams. This isn't about the "privileged few". This is about everyone.Ok look. Suppose we have 1000 people, 100 of which are willing to camp a placard. The odds are like so:
100 people have 1% chance of getting a house
900 people have 0% chance of getting a house
Now we move to a raffle system and everyone can participate. Now the odds are:
1000 people have 0.1% chance of getting a house
For 100 people the odds became worse, but for 900 people they became better because they had no chance at all before.
Why do most people look at this only from the perspective of the "privileged" few who can spend their days repetitively clicking the placard or use keyboard macro programs (which are against the ToS)?
Those 900 people didn't have "no chance," they had the same chance to participate as everyone else and they chose not to.Ok look. Suppose we have 1000 people, 100 of which are willing to camp a placard. The odds are like so:
100 people have 1% chance of getting a house
900 people have 0% chance of getting a house
[...]
For 100 people the odds became worse, but for 900 people they became better because they had no chance at all before.
"They'd get a chance?"
They didn't have one before?
For people like this:
They made their choice not to participate.
They have a chance and don't take it... so what about them?
But the conversation isn't about that. It isn't about the people who are sitting out and not trying to get a house.
Its wether a raffle system would give you a better shot at a house, and it would not because the people that do participate would all face a steep rise in competition.
If you are trying to get a house it will be harder to get a house with a raffle system.
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