Quote Originally Posted by RinaB View Post
[...]Ff14 is based around dodging aoes[...] Take the second boss in dohn mheg for example. [...] positionals in a game that clearly doesn't support it [...]. As a caster I can slam everyone and everything from any angle but melee [...] In big pulls [...] Please get rid of positionals, they're garbage.[...]
Yes, officer. This one, right here.

Dungeon content is not designed for optimal play but more for fun and learning at your own pace.
Plus, in "big pulls" as you say, you have AoE combo that doesn't have positionnals. And if you mono-target combo in a big pull, I'm calling the police.
Plus, you have this neat action called True North that allows you to strike from any positionnal and getting the highest potency.
Plus, you are talking about dungeon content. You can easily take an AoE or two and survive. You even have Bloodbath to get some healing during "big pulls". MCH has to stand in some AoE due to Flamethrower requiring the player to not move at all. And your healer won't even have to care about you.

This is a git gud situation. No offense, but you lack experience in content and using dungeon content as an example for removing positionnals is like removing a rule in football because juniors struggles with it.
I never heard of that so far, you can imagine if we would balance sports based on juniors experience, it would be absolute chaos.

The game supports very well positionnals, it's just that (no offense, again) yourself can't support it.