Would bet that if the restrictions were removed it would take less then a week for people to remember that they even existed.Miss me with that, you don't chop up a post someone put time into and expect to boil it down into some non-sense. Like I said, you can google the words "constraints lead to creativity", tis not a meme. If they want to cover their ears and think "You don't want FUN?!?!" they're getting an eye full of text before I give up on em.
No I did not, all these restraints are needed and welcome for the current system.
Last edited by GrizzlyTank; 01-08-2021 at 10:20 PM.
Reivaxe your whole post was illuminating, but I'm gonna focus on this:
(Emphasis original)
This was super helpful and transformed the way I understood this discussion.
It's not a debate of Yes vs. No.
It's more a discussion between people that enjoy exploring class identity and pushing the limits, and people that don't care as much about that and would instead prefer getting more tools to create their own identity.
It does make them special, but for all the wrong reasons.
A race ought to be special due to qualities intrinsic to it.
Being able to wear a specific hairstyle or being able to hold your sword out in one way isn't something I would deem to be intrinsic to the race, not when they all share the same humanoid shape.
This is a rather contrived way of making things seem special.
In my opinion.
PGY-3 Family Medicine resident.
Constantly learning.
Signature art by @simanokoB on Twitter. Thank you!
Because your reasons for why it feels "special" is so much better. I personally want more of the same... of what the devs are having, which is no restrictions.
Yes my reasons are my reasons just like yours are yours. I'm in favor of keeping them as they are and for more of the same. You can want what you want I certainly can make my voice heard and i will.
Of course they're my reasons and my opinions, or did you miss this?
Technical reasons aside (I just have to make that bold), I think it's silly to have arbitrary restrictions on clothes as being "special" in a game in which any race can be anything. As I've mentioned in other posts, you can have either the tiniest lalafell or the biggest roegadyn tanking Titan... but wearing X or Y article of clothing? Oh that's just too much.
And to reiterate, I know there are technical reasons for why this is so.
PGY-3 Family Medicine resident.
Constantly learning.
Signature art by @simanokoB on Twitter. Thank you!
I personally like some restrictions to create a coherent image / silhouette, of course that has already been fairly well damaged already so I know some people say "why not destroy the rest of it?" but... lol.. eh.
I do think you could remove the walls between split groups (healers and dd mages for example).
Ideally to me is they remove some more restrictions on most normal gear but they add restrictions on bikini and seasonal gear (bikni meaning literally the swim wear). Which is probably never going to happen lol. But nothing really quite ruins the visual experience than doing an important quest and having some snowman headed bikini wearing player. I'd rather have clown colored armor on my screen. It's not the skin or whatever, it just ruins the visual experience to see. Of course when you do content for the 50000000th time it doesn't really matter anymore, if anything it becomes funny. Just hard to take the game itself seriously when it clearly doesn't take itself seriously in serious content (given how they constructed the glamour system rules). Naturally there are other ways humans can be humans to mess up the experience (being rude, etc, just that gear is a very easy passive way to mess with the experience and doesn't require any sort of malice).
I like the idea certain jobs have a visual vibe, but I can admit and agree with players where there are many circumstances where they barely hold that concept together currently (hence where people might say "it's barely there already, what's the harm going 20 more %?").
When I think about what should be, especially for a FF game, I think you get that very hard to balance place between clearly some wacky outfits which requires high freedom but at the same time if you look at SE's single player contents they don't just slap "anything" together. They clearly have talented artists create a visual narrative, and they're very good at it. Just by viewing the characters and their gear you can tell something about them before even actually getting to know them. So I find the silhouette type concept is still very important to a FF experience and just being like "ya whatever" to that isn't really what makes a FF game FF. When FF does humor, which it does do sometimes, it's often in specific locations or entirely optional (say if you take one of their more joke characters or joke spells, you can choose to use or not as it's a single player game, like Lightning or Noctis's joke outfits in the game).
So I think completely tearing down or completely putting up the walls neither really capture the experience that a stereotypical FF visual style would best represent. To note I've spoken generally here and not addressing a specific lock, you may mention a lock that I too think is silly, or one that I'm like "I wish that was" lol (like seasonal or swim wear).
It's too bad they have trouble dissociation what a job can wear for stats vs what they can glamour (why we often need replica pieces of gear), I've thought before a license grid that is cosmetic inspired could have some decent traction in this game for using your EXP and customizing your character (like being able to use a specific heavy armor as white mage, or your DoH gear, etc, just breaking the rules in a way SE has hand picked so it's not pure freedom but not pure restrictions, while also gamifying it and kind of creating encouragement for players to also not necessarily copy each other as much since you'd have to spend to unlock it).
Last edited by Shougun; 01-09-2021 at 04:43 AM.
And again... Almost every gear outside of AF gear shares it's look with a different role, chosen seemingly randomly. Sometimes melee and healer shares looks, or ranged and healer, or ranged and caster, tank and ranged. And the only silhouette difference between healers and casters in most cases is that casters start with gear dyed black by default and healer white... which we again can dye away.
And everyone no matter what job can glamour themselves a joke outfit like the infamous namazu roegadyn, so removing the restrictions wouldn't give us the ability to make more absurd outfits than what we already have. Having played this game for a while it is clear that the vast majority of players prefer using reasonable outfits so it's safe to say that there isn't any risk of things looking even more absurd.
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