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  1. #1
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Shougun View Post
    -snip-
    When people say we can't have necromancer as a job i think they refering to what most media refer to necromancers as (dead, skeletons) and yea people shut it down without trying to think of a way for it to work. Yoshi-p is the one that said that thief is not really something a hero would be so they made it rogue. I say if one wants a dark job just use the name shaman. Like how thief is the "bad" version of rogue shaman would be the "good" version of necro. Both commune with the departed and would be able to use wraiths and such to fight. Maybe even pull the power of the underworld into themselves like hades. /s
    (1)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rymi64 View Post
    When people say we can't have necromancer as a job i think they refering to what most media refer to necromancers as (dead, skeletons) and yea people shut it down without trying to think of a way for it to work. Yoshi-p is the one that said that thief is not really something a hero would be so they made it rogue. I say if one wants a dark job just use the name shaman. Like how thief is the "bad" version of rogue shaman would be the "good" version of necro. Both commune with the departed and would be able to use wraiths and such to fight. Maybe even pull the power of the underworld into themselves like hades. /s
    I heard people say Yoshi said that but I've not seen anyone actually provide evidence of it. When I looked, for a few hours, and others who were trying to use that against me, I found evidence that he did say that it wouldn't make sense a city would have a thieves guild but there was not comment about the morality of the WoL and how we couldn't be a thief (no one I've confronted who has been using it has been able to spot it, even though I/we could spot the actual lines about why they did what they did which actually has to do with Limsa and logical idea of funding a guild in your city). Like I said makes even less sense given the fact that we've had literally titled thieves as heroes in past FF games, thief actions and stories, and we've assassins and vigilantes in our own game. It's like "stealing is wrong but murder is fine kids, or "as long as you murder them after you steal it's okay"". So I still believe people are mistaking a quote and applying it to Yoshida, as if it was something he said I think it was silly but I have yet to find any actual evidence he said it and only people claiming he did (but they themselves can't find evidence). Not saying it's impossible but having searched for it and seeing no one can provide details on it, and you can find actual quotes that I mentioned about the city but NOT WoL morals, I'm going to say it's most likely a made up quote. Besides they said that Rogue IS Thief (like verbatim, so again it's really a title and city issue not a activity moral issue, because if it was a moral issue it would be even more silly to be like guns are bad but if I give you a sword with a machine gun attached to it then that's totally fine).

    "No one said that about FFXIV' - Albert Einstein.

    And you're right on the necro part. People think and fix the most basic interpretation (even though games and media have in the past been creative with it, not really using zombies and skeletons sometimes), and then they take the most literal and inflexible view of the lore and find issues with them matching (naturally) but that's not how you actually get stuff done. When people wanted Demi SE found a way, they didn't just go "no egi fo lyfe bois" and they did that by working with their lore rather than seeing it as inflexible concrete that has no means of accommodation. Even with our current lich necro lore in game, there isn't much to say a new shard or hidden school or whatever other wild thing has a different interpretation on said magics and how one might use them (like how Black Mages can be bad and are banned in some ways in the game, but we use it in a good way). Breaking away from the stuff that is clearly gone wrong (PotD lol), and finding means away from that.

    I feel bad cause I forgot the name but there is a Japanese shaman that works with spirits too, someone brought it up as a jump point for necromancer possibility - thought it sounded neat.

    Would love a dark job that uses transformation, so.. pulling the power of hades actually perked my ears lol - but basing it off of a specific tempered Ascian sounds like a huge hoop to plan around (I notice your /s lol). Could always say you found a way to tap into the anguish of the ancients during the reckoning (hence your transformative, yet dark energy, experience). So not hades but I could see a job that harnesses some sort of trauma energy left behind in the lifestream and at some point in your job you access the "void" (not the void demon void) but the great dark deep depth of terror an entire civilization being wiped out in horror left. So that's where your transformations go from like level 1-50 'okay' to level 60-99 "O.o damn dude" (so like low level Vincent vs high level chaos form Vincent lol). And yes again I know you slapped a /s at the end of it, I choose to run with the idea anyways - I really want a dark transformation job (well transformation in general would be neat but seeing SE's Vincent I feel their dark job on the concept would be amazing).
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    Last edited by Shougun; 01-05-2021 at 05:11 AM.