Leaving this here for later, but what if 6.0 has us finish off the Zodi-arc on the moon, and 7.0 ends up as our "coming home from Mordor" arc where we have to step in and sort out Garlemald?
Leaving this here for later, but what if 6.0 has us finish off the Zodi-arc on the moon, and 7.0 ends up as our "coming home from Mordor" arc where we have to step in and sort out Garlemald?
あっきれた。
At this point, the moon-thing has become so close to a joke that I can see it become something accessible in game (like an end-game zone, or a max level smallish hub like Doma or Gangos). I don't see a lot remaining on the Zodiark ark, while Garlemald is an urging issue currently.
I've posted on the forums back before 5.0 or just after the release about how we don't need to go to Garlemald without a proper reason. The focus of 1.0 MSQ through now has been resisting the Empire invasions, and liberating occupied nations. But no real need for us to go there, we don't have to become the invader. And I remember thinking that the only reason we would go there would be if some cretin villain would bait us in, which is exactly what the end of 5.4 was. We are dealing with Warlyt and Bozja currentlu which is once again peripheral consequences because they have an impact on other people, rather than a direct strike to the Empire. But the whole Fandaniel scheme kind of called that we will need to go there and face Zenos, again.
My take on Lunar Bahamut and the towers: this is the perfect setting for a FFX Black Aeons-themed storyline, although I would not be crazy about yet another version of primals we already know. Fandaniel could summon "d4rk" versions of primals and wreak havoc on most Beast Tribes. And while I think it isn't fit for a whole expansion, it could be great as some last patch event where we would have to kick some dark aeons summoned here and there in Eorzea and Othard, waiting for the expansion...
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