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  1. #151
    Player
    YianKutku's Avatar
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    Nov 2016
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    Limsa Lominsa
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    972
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    Miyo Mohzolhi
    World
    Sophia
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    Scholar Lv 100
    There's also the very real possibility that the people who designed the fights for Eden apparently didn't actually get the lore memo that Astral = Darkness.

    Consider E7, where the debuff tooltips insist that the white birds are Astral-aspected and the black birds are Umbral-aspected.
    (0)

  2. #152
    Player
    Iscah's Avatar
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    Aurelie Moonsong
    World
    Bismarck
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    Summoner Lv 90
    Quote Originally Posted by YianKutku View Post
    There's also the very real possibility that the people who designed the fights for Eden apparently didn't actually get the lore memo that Astral = Darkness.

    Consider E7, where the debuff tooltips insist that the white birds are Astral-aspected and the black birds are Umbral-aspected.
    I don't think that's relevant for E9 - there's no opportunity to make that error. They're not looking for an astral or umbral primal, they're specifically looking for a Dark primal to counter the Light.
    (2)

  3. #153
    Player
    Iscah's Avatar
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    Aurelie Moonsong
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    Bismarck
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    Quote Originally Posted by Rosenstrauch View Post
    Can I take a moment to comment on just how weird this is? It's been bugging me ever since I noticed it. Why is a Meracydian Cathedral dedicated to Sephirot filled with reliefs depicting the symbol of Azeyma, an Eorzean goddess?
    There's an interview from HW era on that which I should have bookmarked last time it came up - basically somehow the symbol linked to Azeyma also made its way elsewhere and in this case became linked to Sephirot instead.

    The writers may have been setting up "Azem inspired sun gods everywhere" for a very long time, or at least setting plot hooks that later turned into it.
    (5)

  4. #154
    Player
    Vyrerus's Avatar
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    May 2014
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    The Interdimensional Rift
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    Vicious Zvahl
    World
    Excalibur
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    Machinist Lv 100
    Quote Originally Posted by Cilia View Post
    Haven't figured out Emerald's inspiration yet.
    Well, as RyuDragnier pointed out, the original Emerald Weapon was directly inspired by this bad boy.



    As for Phase two, ever since G Gundam at the very least, Gundams turning golden has been a sorta play off of Super Saiyans, and it's used for hyper modes and things in later Gundam series, like Gundam Unicorn. In particular the Phenex 03 or whatever, when it makes its shoulder foils or whatever splay out like whips... that's kind of as close as my brain can take me to Emerald using six swords. Perhaps there is a more direct reference elsewhere.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  5. #155
    Player
    Vyrerus's Avatar
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    May 2014
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    The Interdimensional Rift
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    Vicious Zvahl
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    Excalibur
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    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    I don't understand what the new tome gear represents

    They are outright Demon's/Dark Souls/Bloodborne references. Along with the second fight in Eden being a direct reference to Ludwig the Holy Blade, as others have no doubt said by now. In Bloodborne there is a location known as, "The Chalice Dungeons." In gameplay these are procedurally generated dungeons that are optional and lore heavy. Since we get the tome gear from The First still, they represent the last scrap of lore that we can get, in the form of being the gear of heroes and villains of eld.

    A heavy portion of Bloodborne is Lovecraftian, and much of the game takes place within pocket dimensions referred to as Dreams and Nightmares, where you travel along in a seemingly physical form, despite being incorporeal, despite the fact that you bleed. As on the nose as this reference is, it also falls in line with the major plot thread given to us with the Scions and The First. When Bloodborne Lore videos discuss these dimensions, and the body you are in, it is your, "Dream form." So this gear may also be the gear of dead heroes' dreams. It's quite poetic.
    (2)
    Last edited by Vyrerus; 12-17-2020 at 07:02 PM. Reason: Ooh, hohoho, Majestic! A Hunter is a Hunter, even in a dream.

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  6. #156
    Player
    Iscah's Avatar
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    Aurelie Moonsong
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    Bismarck
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    Summoner Lv 90
    Quote Originally Posted by Vyrerus View Post
    They are outright Demon's/Dark Souls/Bloodborne references.
    I know it's a reference from an outside perspective, but it still should ideally have some degree of sense within the game. If these dropped from an eerie dungeon it would make sense, but they seem out of place as top-of-the-line new gear you're purchasing from a shop in an opulent city.
    (1)

  7. #157
    Player
    Vyrerus's Avatar
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    The Interdimensional Rift
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    Vicious Zvahl
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    Excalibur
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    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    I know it's a reference from an outside perspective, but it still should ideally have some degree of sense within the game. If these dropped from an eerie dungeon it would make sense, but they seem out of place as top-of-the-line new gear you're purchasing from a shop in an opulent city.
    Do they though? The first tome gear we had this expansion was Ronkan. This established that Eulmorans go or likely went spelunking for battle gear, likely in their original pre-Vauthry bid to fend off the Sineaters.

    The next tome gear we got was Deepshadow. Thanks to the painting Elezens and Cylva, we know this to be Shadowkeeper tainted gear of pre-Flood Laxan Loft, likely found when Eulmorans went spelunking post Vauthry for more gear to keep the city secure/provide better trade options.

    5.2 saw us in Crystarium guard gear, which makes even less sense as the highest quality of battle gear than the current or former gearsets, but they were saving the last, "spelunking set" for 5.4.

    And here we are with discount-Soulsborne attire. We don't know the location in which it was found, and the Ascian mask reference on all of the headpieces doesn't tie in nicely to any location that makes total sense with what we've got, but what does make sense is that prior to this, 2/3 tome sets were found by spelunking Eulmorans, and this marks the third set. So they were found in a spooky dungeon, but this part of their acquisition was done by the expert spelunkers of Eulmore, rather than by us directly.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  8. #158
    Player
    Vyrerus's Avatar
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    Vicious Zvahl
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    Also, I submit that the pieces people are likening to Lady Maria's outfit are more in line with, save for the hat, Marvelous Chester's attire from Dark Souls.



    Granted, he was a DLC easter egg reference to the game they were working on, which was Bloodborne at the time.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  9. #159
    Player
    Morningstar1337's Avatar
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    Jun 2014
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    Ul'Dah
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    Aurora Aura
    World
    Exodus
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    Thaumaturge Lv 80
    Quote Originally Posted by Iscah View Post
    There's an interview from HW era on that which I should have bookmarked last time it came up - basically somehow the symbol linked to Azeyma also made its way elsewhere and in this case became linked to Sephirot instead.

    The writers may have been setting up "Azem inspired sun gods everywhere" for a very long time, or at least setting plot hooks that later turned into it.

    A mor elikely doylist expaliantion is that they took some existing ruins and copypasted them there, with that explanation being a retcon added to justify it

    the Azem revelations however seem relevant to this as well as you suggest, but those might also been a retcon of sorts
    (1)

  10. #160
    Player
    ObsidianFire's Avatar
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    Character
    Kharagal Mierqid
    World
    Cerberus
    Main Class
    Summoner Lv 90
    It's like how in real life there's a lot of shared symbols between different cultures that have nothing to do with each other... and therefor have very different meanings even though they are all shaped the same... And the Allagans were a bunch of pretentious bastards who assumed they were always right about everything. There's an example in Azys Lla of naming places in dragon language and getting the intended meaning wrong because they didn't know Draconian grammar/vocabulary as well as they thought they did.

    That said, associating a sun deity with plants makes a lot of sense as most plants can't grow without the sun. As huge and mighty as the World Tree was, even it needs light to grow... so that might have been part of it. You can see something similar with the Steppe tribes where they associate all plants as being dependent on Azem, the sun god's, light.

    Also worth noting is that the Twelve as a concept pre-date Allag. So it's highly likely their symbols might have as well. And then... they come across another culture that uses the same symbol for a different deity and cue chaos on our end.

    On the subject of "Astral" and "Umbral". The 1st Shard has no such concepts. Those are terms used only on the Source and by Source natives on the 1st Shard. And even then, those are less "terms" for energy and more... "descriptors" for a whole range of concepts in many different subjects.

    "Astral" has to do with life/activity and an abundance of energy. "Umbral" has to do with stagnation and a lack of energy. How anything got to be in that state isn't really the point of the terms "astral" and "umbral". It's like... calling the different poles of a magnetic field "North" and "South". They're descriptors of a phenomena that exists (magnetic field), not the thing causing the phenomena (the actual magnet).
    (4)

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