Quote Originally Posted by linayar View Post
Tank and DPS don't really have healer rotations either and (self) sustain is just as much tank gameplay as it is healer's (to a greater extent). If anything, healer has more DPS rotation than DPS/tank has healer rotation.
Tanks and dps get to keep a 100% uptime on their dps rotation though. Healers spend maybe 20% of their time on heals and 80% on the very barebones dps rotation.

Quote Originally Posted by linayar View Post
If anything, the fact that they gave healers so much DPS with so "few" abilities just shows that the devs want healers to deal damage (while still not losing focus on healing being the main thing).
Then why do they design content with so little need to actually heal? Why can I solo heal Puppets' Bunker, a duty with two healers per party, and still spend half my time spamming glare?