Ima have to stop you there. I have 2 FC's in my server that own more then 10 FC houses. 1 HAS 11 the other 13. That right there seems to be more then 8So, the 16 houses described in my post are the highest maximum ever possible. Not the maximum current. Not sure why you'd think 8 personals is the current rule? But as you say: 'you do you'
Past rules were 8 personal houses per account and 8 FCs per account = 16 houses per account.
Current rules are 1 personal and 8 FCs per account = 9 houses per account.
In 2017 and before then, 5 accounts could collect 80 houses total if they tried (and these houses would still exist today.) Currently, 5 accounts can only collect 45 houses. Your hyperbolic situation where 5 accounts had 120 houses is not possible and never has been.
Disappointed that there's nothing here after two days other than this opportunity to help you develop your reading comprehension.![]()
You seem to need information about how the game works.
That's not 2 FCs owning a combined 24 houses. It's impossible for a single FC to own more than one house. That's 24 different FCs owning one house each. If you're going "but the FC tag!", FC tags are not unique. Multiple FCs can use the same tag.
What is possible is for those 24 FCs to be led by a single player who is paying for 3 service accounts and has created 8 characters on each account with each character leading a different one of those FCs. The game itself doesn't know what real person owns an account. To it, each service account represents a separate person. Actual account owner identity will be tracked by the accounts and billing system outside of the game programming.
Is that greedy? It depends on when the player established those FCs and the houses purchased.
If it was done on or before Jan.29, 2018, then no. The game allowed it until that date.
If the FC was created on or after Jan. 30th, 2018 or it was a second FC house purchase on the account then yes, it's greed and exploiting loopholes in the game's system.
Unfortunately, it's outside GM authority to enforce the housing rules posted on the Lodestone just as it's outside their authority to handle bot related issues. Unlike bots, SE evidently didn't set up a team to handle housing ownership exploits so the player base has no recourse when someone chooses to exploit the system.
Except there are multiple individual players who do have access to workshops because they set up shell FCs to get it.I do not think giving individuals the ability to have workshop access is a good idea. That should remain as a perk for a free company. It keeps what is there scarce which I think is good for the particular resources to have some sort of value. If a player does not like that within an fc they can found their own tho, as I have and many others like me who were not pleased with how many fcs run things. I do think better apartments is a HUGE step in the right direction.
It's not like legitimate FCs can make all that much gil off a workshop anymore with the number of individual players running those multiple workshops for personal profit. SE might as well release workshops to all players in that case and find some other perks for FCs.
I think you need to look again. This isn't early 2019 anymore.
They've got a major housing update already in the works. We know it's coming after every world has completed its Ishgard Restoration so hopefully that means 5.5.I am passionate for xiv housing. I get it , a lot of people are and many WAY more passionate than I am. But as one of them that is passionate for it, I am disgusted by it's current incarnation and what seems to be glee in seeing the garbage getting slung around by angry people at each other. Step up SE. Your forums have a TON of feedback with a slew of what seems like pretty reasonable suggestions.
At this point we need patience. It doesn't hurt to continue to give feedback about changes we'd like to see but we need to stop with the "you need to do something, SE". They are. Once the new update is released, we can give feedback on any problems we still see.
Last edited by Jojoya; 12-01-2020 at 05:09 AM.
It is a massive problem that SE needs to deal with in some form, but what kind of perk would you suggest letting FC's have? How would the shell FC's be kept from obtaining those as well? The whole system; as it stands; is something the devs can probably look back and say "well hindsight is 20/20". I think a first step should definitely be increasing housing supply whether through an "improved apartment" system or just open the flood gates on wards and create many times the amount of wards there are now.
First, take rewards out of house ownership when not everyone gets to own. Move those rewards elsewhere. That alone would reduce demand for houses if SE doesn't plan to enhance the instanced housing system.It is a massive problem that SE needs to deal with in some form, but what kind of perk would you suggest letting FC's have? How would the shell FC's be kept from obtaining those as well? The whole system; as it stands; is something the devs can probably look back and say "well hindsight is 20/20". I think a first step should definitely be increasing housing supply whether through an "improved apartment" system or just open the flood gates on wards and create many times the amount of wards there are now.
Add in rewards that are unlocked by FC members doing content together. Blizzard had done this with WoW guilds but screwed up the system by tying guild ranks and guild member reputation into completing solo content instead of doing group content as a FC.
With respect to making gil, that's a tough one because any time gil is involved there will be someone trying to abuse it for personal gain (was another problem seen in WoW's guild system). How do FCs invest their gil back into their members? Add in ways to get those things without spending gil would be a possible solution. Our FC looks at the massive number of company credits we have but there's little to spend them. Adding more desirable items to the list of what can be purchased with the credits would help.
It was in one of the interviews YoshiP did just before last week's Live Letter. The FFXIV reddit discord has the translation (with a link to the original interview) in their translations channel. You'll have to scroll back quite a ways to get to it since the Live Letter translation is the most current info in the channel.
If they're going to stick to the limited ward system, I think it's an excellent idea. Players are far less likely to buy a house they aren't actively using if they have to keep paying a recurring in-game fee to keep it. It also acts as an additional gil sink the game desperately needs. Any fee could scale based on the house size so it's very affordable on a small but sizeable on a medium or large.
As for things they do or don't want for the system, that can change over time. Maybe they feel differently 6 years later after seeing how the system has worked out.
Last edited by Jojoya; 12-01-2020 at 06:49 AM.
The 24 FC houses you describe are held by a minimum of 3 players on 24 characters. So you've discovered that 3-24 players are leading FCs that own houses. Groundbreaking. You might want to read up on housing works before you suggest changing how housing works.
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