Forcing people with 1+ houses to give up their extras wont solve anything.



Forcing people with 1+ houses to give up their extras wont solve anything.
This entire this is dumb. Literally. I just want the jobs to be as unique as possible. But if you play as 1 tank, you played them all. Play as any healer, you played them all. Play as a mage, you played them all, etc with few exceptions like nin and mch.
And limiting classes effect things more negatively then taking away grandfathered houses. Taking away the houses affects hundreds of people by taking away stuff the worked on. But also affects thousands of people, allowing them to purchase housing. Taking them away solves a lot more. Especially since those houses end up back on the market. Meaning someone goes awol, the house gets taken away and placed back up, etc. It opens up much and more then you seem to expect. The only thing that happens by keeping them is the select few is happy while many others suffer

Look, you're the one who brought up weaponskill combo changes to tell me that I was wrong in my assertion of SE's ethical mindset. I'm just trying to put this is terms that make as much sense to you as possible.
Do you have numbers you want to show? Or this is imaginary data?
SE is all about not punishing players. Not only does it keep us secure and happy, it keeps them paid. Here, you imagine that everyone involved is paying you money, and choose:
Situation A: You punish 10-20 players per server so harshly that they will likely close accounts that have been open 4-7 years, and 10-120 players per server benefit. The players that benefit are a mix of free trials and accounts that have existed for less than 2 years. Most of them appreciate the benefit, but were probably going to keep playing whether you provided the benefit or not. Net change: 10-20 subscriptions lost, 10-20 very serious MMO players telling everyone they know how FF14 and SE will revoke rewards after they've been earned
Situation B: You punish no one, and instead work to bring more wards online. Your longstanding players may occasionally quit, slowly freeing up plots for newer players. Meanwhile, you open new wards as often as possible to provide the older players with relocation opportunities, and the new players their best chance at a house. Net change: none, all subscriptions retained, all customers pleased
To anyone with any business sense, one of these is the obvious choice. New players aren't quitting because housing is difficult. Old players will quit if you delete their houses. It's bad business. It's that simple.
@catstab what you dont seem to realize is a couple players (120 per server) still doesn't compare to the 200 people potentially in a free company who could own 1 of thoses houses. So lets say 10 houses are actually owned buy 1 person or FC. That has the potential of allowing 2000 people to have a home. So if 120 houses are owned by 5 people on a server take away all but 1 from them thats 115 houses that become free. Now max case scenario FC's buy every house. Maximum amount to benefit would be 23,000 people per server. Minimum of 115. And only people who would suffer is 5 people. Now I get it that not every house will be owned by an FC but WAY more people will benefit from the few who lose. Them are the numbers and it's hard to argue with it. 200 people max having access to say 200 plots? Thats a lot of wasted potential especially since most of those FC's probably only have 1 active member.
Now for skills, your scenario was completely and 100% nowhere near the point. How does ruining job abilities come anywhere near limiting chars to a single class? You stuff was way off mark while me saying they would do that if they aimed for fun is still a lot more relevant to the conversation as it ACTUALLY pertains to your comment
Except the reality is few FCs have 200+ active unique members. In most cases those members don't benefit from the FC owning a house because officers tend to rigidly restrict house decorating privileges and rarely spend any gil made from gardening, workshops and company credits on the members. Access to purchasing FC chambers mean nothing when players can easily buy an apartment with or without FC membership.
You're dramatically inflating the potential impact when there just aren't that many multiple house owners out there, grandfathered or not, and most worlds don't even have 23,000 active players.
Do yourself and everyone else a favor. Turn your crusade toward something that actually would make a dramatic and positive impact on housing for the community - expansion of the instanced housing system - instead of on a dead cause that would only benefit a handful of players per server.

I'm going to explain what a 'red herring' is. It's a meaningless distraction from the conversation at hand, generally used when someone is backed into a corner but not ready to stop talking.
Person A: This company should take away people's earned rewards, so they can be distributed to different people
Person B: That goes against their standards of ethics, they would never do it
Person A: Well, they make expansion packs! (this is a red herring)
Regarding the "What if 5 accounts own 120 houses" comment, that's mathematically not possible. Even with 8 personals and 8 FC houses, it would take 8 accounts to hold 128 houses. It seems unlikely to me that 8 accounts are built up like this on any one server. It is unlikely to the point of impossible that all 112 houses freed up by your proposal would go to FCs. As an aside, most FCs have many fewer than 200 members, and almost every FC with anywhere near 200 members has housing.
Anyway, again, SE doesn't revoke already earned rewards. Grandfathered houses are here to stay until their owners quit the game.
My advice would be: petition for SE to enforce a 1 FC house per account guideline in future purchases. Currently they do not, and it is perfectly possible to collect 8 FC houses on any account. People continue to do this and while it is not the core problem with housing, it is undeniably detrimental.
EDIT: OP says the above example 'is dumb.' Here's the actual conversation:
(This company should take away people's earned rewards, so they can be distributed to different people)
(That goes against their standards of ethics, they would never do it)
(Well, they make expansion packs!)
I'm calling out this changing the subject to Paladin tank stances in the middle of a discussion of business ethics as a way for OP to distract from a debate they don't have anything left to contribute to.
Last edited by Catstab; 11-26-2020 at 11:11 PM. Reason: my paraphrasing was called unrealistic, so I've added the exact quotes
idk if you read my post before that,but somebody said that taking the houses wouldn't be fun and I said if SE wanted fun they wouldn't destroy abilities and somebody asked for clarification.
Idk if you just jumped to the last page or not but please keep up with the full conversation




Oh I'm up on the conversation and I fully understand your type and your intent where you want to take things away from others who did nothing wrong. Sorry but your comments relative to changing actions which isn't fun for some and taking some away in some way equates to the changes in the housing rules and as such justifies taking away houses from those (which would not be fun) who did nothing wrong. Sorry but it simply does not fly. SE has made the decision to grandfather them. and rightfully so, and they aren't about to change their minds.
People with grandfathered homes are not exploiting the system they used it according to the rules. And those alts I might point out still can't share a mains house. They can't even teleport to it directly let alone use it when they get there. With respect to FC purchases SE has been negligent in addressing that issue and it's a bit mind boggling they've allowed it to fester for so long. No one account should be able to own one personal and 8 FC houses per server. The intent of the changes for 4.2 was for a person to only be able to own 1 personal house and 1 FC per server. That obviously hasn't happened and it's been more than 2 years and nothing has been done to address it.
And I might add there are those who come here and say that it should be one house per account period regardless of server. And lets be sure to change the rules again and have those who have followed those rules also have those houses taken away.
Last edited by LaylaTsarra; 11-25-2020 at 07:54 PM.
how about you read my post again? I think you missed a few key word. Like idk. Maximum? Minimum? Oh and potentially? Did I say every FC has 200? Did I say my numbers were exact? No. I gave a hypothetical scenario. And you and me seem to have a different opinion on a handful it seems. The people who own these multiple are the handful especially when compared to the amount of people who could buy a house if they lost them.
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