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  1. #1
    Player
    JiSH's Avatar
    Join Date
    Jun 2019
    Posts
    48
    Character
    Camouix Nidhogandr
    World
    Kujata
    Main Class
    Lancer Lv 80
    Quote Originally Posted by ADVSS View Post
    This is very true, they could very well do this. Would also be nice if you could duel in wolves den with BLU as well.
    I totally forgot about pvp lol well that is one more waste they did with the job, but then again with how their skills work they would have to limit tons of skills from getting into the pvp skillset roster, again losing the fantasy job. If you look at it again a lot of BLU's system are lose-lose from a lot of point of views.
    (1)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by JiSH View Post
    I totally forgot about pvp lol well that is one more waste they did with the job, but then again with how their skills work they would have to limit tons of skills from getting into the pvp skillset roster, again losing the fantasy job. If you look at it again a lot of BLU's system are lose-lose from a lot of point of views.
    I dont agree that it would be losing job fantasy, in many final fantasy games BLU wasn't a broken mess (FF6,7,8(whole game is a broken mess so blu isnt unique),9,10, explores, ffta2, bravely default and bravely second all have fairly balanced version of BLU for the game they are in) and even when doing current BLU raids as a dps you're just playing as a normal dps with its own playstyle for 90% of the fight, so having a pvp esq duty set using just these abilities with some added bells and whistles (like a job gauge) would make blu still have its own job fantasy as a normal job.
    (5)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by ReiMakoto View Post
    I dont agree that it would be losing job fantasy, in many final fantasy games BLU wasn't a broken mess (FF6,7,8(whole game is a broken mess so blu isnt unique),9,10, explores, ffta2, bravely default and bravely second all have fairly balanced version of BLU for the game they are in) and even when doing current BLU raids as a dps you're just playing as a normal dps with its own playstyle for 90% of the fight, so having a pvp esq duty set using just these abilities with some added bells and whistles (like a job gauge) would make blu still have its own job fantasy as a normal job.
    yeah, given how XIV completely have a whole different fighting style gameplay for pvp anyway, pretty sure blue mage if anything probably easier to be done on PVP first before anything else. sure it might feels like they're cutting the essence of blue mage with limiting the amount of abilities it can brings to pvp (if they decided to do that) but the varieties of skills that blu had, they certainly can make a balanced job out of blue mage for pvp.
    (0)
    The war, it wageth on.
    The storm, it rageth on.

  4. #4
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Volsungr View Post
    yeah, given how XIV completely have a whole different fighting style gameplay for pvp anyway, pretty sure blue mage if anything probably easier to be done on PVP first before anything else. sure it might feels like they're cutting the essence of blue mage with limiting the amount of abilities it can brings to pvp (if they decided to do that) but the varieties of skills that blu had, they certainly can make a balanced job out of blue mage for pvp.
    having completely different fighting style.. i don't think so, they just make it that you dont think too much about rotation and can focus more on how the flow of the pvp going (taking control of the flags/planning attacks). you still have combos and stuff related to your jobs, and at most they just add some pvp action but that's it. however i agree about how blue mage can easily be intregated in the pvp scene, like a caster with gap closer as its unique trait (j-kick) or kamikaze with final sting. it might sounds cheesy but you need to know when you can use it and when you can't. maybe set the timer to a high amount etc.
    (1)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  5. #5
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Mariel_Crystallie View Post
    having completely different fighting style.. i don't think so, they just make it that you dont think too much about rotation and can focus more on how the flow of the pvp going (taking control of the flags/planning attacks). you still have combos and stuff related to your jobs, and at most they just add some pvp action but that's it. however i agree about how blue mage can easily be intregated in the pvp scene, like a caster with gap closer as its unique trait (j-kick) or kamikaze with final sting. it might sounds cheesy but you need to know when you can use it and when you can't. maybe set the timer to a high amount etc.
    i mean, seeing how much the complexity of each class got toned down by a notch in pvp, it's really hard to see blue mage in it without a lot of tweaking and fine tuning. but it's possible given how much skills are on the blue mage's arsenal even right now at level 60. the idea of having specialties is nice, i mean we already have that with the other roles and classes, but kamikaze attack is a bit counterintuitive with the objective of pvp where you need a lot of people to be able to hold your flag/capture enemy. beside if you targeted a tank, if they died the skill is op if they don't the skill is a waste. i'd say minus the final sting/self destruct/insta death/hp% cut stuffs, the rest are alright.
    (1)
    The war, it wageth on.
    The storm, it rageth on.

  6. #6
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Volsungr View Post
    i mean, seeing how much the complexity of each class got toned down by a notch in pvp, it's really hard to see blue mage in it without a lot of tweaking and fine tuning. but it's possible given how much skills are on the blue mage's arsenal even right now at level 60. the idea of having specialties is nice, i mean we already have that with the other roles and classes, but kamikaze attack is a bit counterintuitive with the objective of pvp where you need a lot of people to be able to hold your flag/capture enemy. beside if you targeted a tank, if they died the skill is op if they don't the skill is a waste. i'd say minus the final sting/self destruct/insta death/hp% cut stuffs, the rest are alright.
    well some of those can be count as blue mage specialties, so it's really hard to have bluemage there if we to exclude it from the skillset. maybe we need to wait for the job gauge and then bind those special skills to the gauge. perhaps it can be tuned so that final sting no longer kills you but it spend all of your gauge, and self destruct can be the aoe version of it. again, give it like 120s cd or something in scale of how slow the gauge fills.
    (0)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  7. #7
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Mariel_Crystallie View Post
    well some of those can be count as blue mage specialties, so it's really hard to have bluemage there if we to exclude it from the skillset. maybe we need to wait for the job gauge and then bind those special skills to the gauge. perhaps it can be tuned so that final sting no longer kills you but it spend all of your gauge, and self destruct can be the aoe version of it. again, give it like 120s cd or something in scale of how slow the gauge fills.
    all in all, it doesn't change that they still need to change the number whichever skills they are planning to bring in when blue mage gets implemented to real job. it's just a matter of how much should they change? i'll stand by my opinion that insta kills/hp% reduction is a no no. as for mobility, rdm has some gap closer/gap maker so it's still make sense blu will have some.
    (1)
    The war, it wageth on.
    The storm, it rageth on.

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