Quote Originally Posted by Volsungr View Post
i mean, seeing how much the complexity of each class got toned down by a notch in pvp, it's really hard to see blue mage in it without a lot of tweaking and fine tuning. but it's possible given how much skills are on the blue mage's arsenal even right now at level 60. the idea of having specialties is nice, i mean we already have that with the other roles and classes, but kamikaze attack is a bit counterintuitive with the objective of pvp where you need a lot of people to be able to hold your flag/capture enemy. beside if you targeted a tank, if they died the skill is op if they don't the skill is a waste. i'd say minus the final sting/self destruct/insta death/hp% cut stuffs, the rest are alright.
well some of those can be count as blue mage specialties, so it's really hard to have bluemage there if we to exclude it from the skillset. maybe we need to wait for the job gauge and then bind those special skills to the gauge. perhaps it can be tuned so that final sting no longer kills you but it spend all of your gauge, and self destruct can be the aoe version of it. again, give it like 120s cd or something in scale of how slow the gauge fills.