Quote Originally Posted by Auryan View Post
Adding more long-term rewards and using older content would be great way to extend the longevity and save on developmental costs. Still basing on the DoH/DoL, maybe give their own unique currency to purchase these items. But I don't know if they're really interested in putting more investment than they already do into another branch of jobs alongside the DoW/DoM and DoL/DoH.
Well DoH/DoL still contributing a lot in your game progression like food / crafted gear or even gil farming. but what BLU does to game? destroying FATE by abusing the skills.. yeah its good for veteran player that only want quick farm on something like yokai/new relic/speed run Aurum Vale for mog tome. but let's be real , you know since Shadowbringers up many new players was coming and SE feels like want to make an event to veteran player help new player having a good experience by having the FATE back to active again on ARR/HW/SB maps. Sadly currently people only abusing BLU for farming this stuff which is very bad. This won't be happened if BLU was normal job and getting balanced like other jobs.

As for long-term rewards they already have emote , minion and the mount from savage achievement, but the effort to get them all was pretty yikes and thus many of my friends giving up on it.