
You can't compare them. Blue mage is a class. They can just make it the same with other classes and not some limited class. Alll other classes have their own uniqueness. They just need to do it
A class as side content is still just that, side content. They don't have any reason to do more than that.
And if they want another caster, they could just, I don't know, add another caster.



Not to play devil's advocate, but all crafters/gatherers can technically be called limited classes too. Nothing but side content if you think about it. Completely optional, and can go through the game without even touching one if you don't want to. But very beneficial if you do.
Maybe BLU need to have a reason outside of the Carnival or some mount. Maybe some profitable thing to their use, or something. Maybe give them a trait that increases overworld enemy death drop rates by a high percentage. Go hunting for mats on your BLU I had suggested something years ago for a better way to farm enemy mats besides mug, or sending/waiting on retainers to come back from Ventures. Maybe BLU could fill that role since they already are overworld destroyers. The limited level would then give people incentive to go party up in the higher zones for mats.
Last edited by ADVSS; 10-24-2020 at 02:50 AM.

There is no such information and I doubt you even have a strong or clear idea of what you are saying. I mean... I don't even play triple triad or even bother playing it. I already gave up halfway doing my Blue Mage considering it takes time and effort to play the class. Plus the skills I want to get are in dungeons, trials and raids. I'd rather queue in duty finder than wait in party finder for more than an hour or even wait for Party Finder to have a party with the skills I want, I did attempt to start it and we waited for about 1-2 hrs before giving up getting a full group for one spell (We only managed to grab 3 people). Sure we can do it with 3 people, but with a random chance? No thank you, I rather do one guarantee run and that is it.

maybe come down from your high horse to our DC and see.
already disregarding the JP Only PF, chances to find high-end blue mage pf are low. even more for skills-collecting dungeon.
The war, it wageth on.
The storm, it rageth on.
I wouldn't be opposed to this. Giving BLU more long-term incentives to play it would always be a welcome addition. However, if we're sticking with the crafter/gatherer comparison, I would prefer them not focus on the gil making as an incentive, but rather on the reward structure of say the Restoration. XIV is already a game where you can make gil by barely trying. If anything, XIV needs more gil sinks. Imagine BLU/limited jobs granting access to some expensive mounts and glamour that cost 10s of millions a piece. Maybe won't fly well with this crowd.Not to play devil's advocate, but all crafters/gatherers can technically be called limited classes too. Nothing but side content if you think about it. Completely optional, and can go through the game without even touching one if you don't want to. But very beneficial if you do.
Maybe BLU need to have a reason outside of the Carnival or some mount. Maybe some profitable thing to their use, or something. Maybe give them a trait that increases overworld enemy death drop rates by a high percentage. Go hunting for mats on your BLU I had suggested something years ago for a better way to farm enemy mats besides mug, or sending/waiting on retainers to come back from Ventures. Maybe BLU could fill that role since they already are overworld destroyers. The limited level would then give people incentive to go party up in the higher zones for mats.
Adding more long-term rewards and using older content would be great way to extend the longevity and save on developmental costs. Still basing on the DoH/DoL, maybe give their own unique currency to purchase these items. But I don't know if they're really interested in putting more investment than they already do into another branch of jobs alongside the DoW/DoM and DoL/DoH.

How about making it a normal job, that is more than enough of an incentive!I wouldn't be opposed to this. Giving BLU more long-term incentives to play it would always be a welcome addition. However, if we're sticking with the crafter/gatherer comparison, I would prefer them not focus on the gil making as an incentive, but rather on the reward structure of say the Restoration. XIV is already a game where you can make gil by barely trying. If anything, XIV needs more gil sinks. Imagine BLU/limited jobs granting access to some expensive mounts and glamour that cost 10s of millions a piece. Maybe won't fly well with this crowd.
Adding more long-term rewards and using older content would be great way to extend the longevity and save on developmental costs. Still basing on the DoH/DoL, maybe give their own unique currency to purchase these items. But I don't know if they're really interested in putting more investment than they already do into another branch of jobs alongside the DoW/DoM and DoL/DoH.![]()



BLU is a godsend doing the relic FATEs currently. But I can agree with both of you/ btw i was just spitballing suggestions, honestly i would like to see a new DOL handle animal mats, like a trapper type or something. Honestly wish there was more to purchase with Alliance Seals, you can get materia from doing fairy beast tribes(new zone fate gems? not sure havent bothered grinding them yet) So many other methods to get them, it would actually be really nice if they did offer something new and BLU only for profit, or just something to lengthen the content. We dont really know what is coming in 5.4 yet...i have a feeling BLU is getting the 5/45 sadly...

well at least on my Data Center it's really hard to find a group that willing do the BLU stuffs , and Elemental data center was the biggest on raiding scene community . Even not all my member static want to do it , force me to do find some member to clear the savage achievement for few weeks. After I finally got the clear & morbol mount , no one in my team want to do it anymore. This is why I said this content was a dead content , once you clear once you never want touch it anymore either its savage/carnival. Dev. need to stop making a content like this and wasting a chance to make BLU to become a normal job instead.
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Last edited by Mariel_Crystallie; 10-25-2020 at 03:03 PM.
Mariel Crystallie & Amariel Crystallie & Mariel Celestine
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