Quote Originally Posted by Jirah View Post
all of ur pros boil down to is "its easy"
I'm sorry if you're reading it that way.
I don't think it's easy. I find MCH a challenge to balance, especially when things start to go wrong it's really hard to get back on track. I like that the tipping point for MCH is a little more forgiving and its tools are loose enough to help an astute player stay on top of things.


Quote Originally Posted by Jirah View Post
everything u said can be about any bloody job,
You must just be better than me then. Because with other jobs I def don't feel this way. When SMNs rotation is interrupted suddenly when you wanna refresh your dots changes and they're really tough to manage. NIN needs to set up its trick attack so far in advance that if its interrupted it can be hard to stay on track with half your shit not being there when you need it and your meter management hitting the rocks.
Yeah, if you know the fight these are things you can plan around, but all I'm saying is I find MCH rolls with the unexpected better and that I appreciate that.


Quote Originally Posted by Jirah View Post
MCH isnt the patron saint of hard as hell jobs this is ff14 no jobs are THAT complex to require a job as remedial as MCH. RDM is easy but it has a support back bone, DNC is easy but is support is fun to utilize MCH is easier and has none. The fights is a whole discussion all together as thats not the jobs fault but a easy ranged job that doesnt have to worry about support, positions or MP bars, and have the least amount of skills in the game and none interplay with eachother unlike most Jobs, and its DPS 1-2-3 is the most bare bones, lower than Tanks, thats a issue for a dps that only can dps along with its other issues like Aoes being disconnected, ping, wildfire being token, battery turrets being lateral to MCH besides the resource itself, Turrets targeting issues, and Heat blast being the most mundane process to press it 5 times to optimized everythining (yes u weave ur spam buttons too) and the overheat speed penalization making zero sense.

Jobs are all suffering a purge of thought, astro made simplier, healers made simplier, MCh made simplier, and soon Monk will be lobotomized. disregarding it all as "raging" on forums no less is counter-intuitive and could easily get ur point across by saying "disagree" and moving on

I dont need a job to be handicapped to make content fun like "shive EX" as relevant as that is
(I said Shiva Savage)
Yeah, MCH is quite rudimentary and remedial and they should push its systems further.
I totes agree with you here