Some Backstory, I actually bought the game with the intent of maining MCH back in 4.0 as I fell inlove with the steampunk aesthetic complimenting Ishgard's more traditional environment nicely and have been a proud sister of the Machine..up until 5.3. MCH isnt a well designed job..where to begin..
Gauges
MCH has two, Heat and Battery. One used for turret summoning and the other for overheating. Both equally toothless. Lets start with battery to put it bluntly this gauge shouldn't exist its nothing more than a shackle to our turrets and doesnt compliment any other skill. we dont interact with it (besdies Overcharge which is only logically used when the mob is close to dying IE detonator/Tornado Kick) just yet another button to press. As for Heat. in 4.0 Heat increased your damage dealt,along side turret hypercharge debuff and MCH other tools like rapid fire, in order to deal the most damage possible under the wildfire window. Heat got demoted to a bland speed boost with a very redundant damage boost that only concerns two skills Heat Blast & Auto Crossbow as if your press any other weapon skill that can potentially aid wildfire in this window your speed decreases. MCH Gauges are disjointed at best and lackluster at worst contributing not to the job but to 1-2 skills which weren't really complex to begin with.
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