



Uh no- who honestly wants to be a "gradual grinder"..Sounds like fun to anyone? Uh NO.Good grief no, that scenario will, once again, leave WHM's bored which is unacceptable to the casual audience and booted out of extremes/savage/ultimate
We don't want 2/3 or 3/4 jobs to be fun during downtime and WHM not because they have more heals. Having more heals doesn't make healing any easier given how a single aoe heal fixes most incoming damage in this game.
A better scenario where each healer actually has some downtime.
WHM: High elemental burst damage, magical utility
SCH: Consistent dot damage, physical utility
AST: Card buffs
CHM: Potion debuffs
That way each healer can contribute with 2 more selfish dps and 2rdps based. WHM being a more high/low style and sch returning to being a gradual grinder.
More importantly, each one is also fun for the 90% of the playerbase that doesn't do savage.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

