Quote Originally Posted by Recon1o6 View Post
Good grief no, that scenario will, once again, leave WHM's bored which is unacceptable to the casual audience and booted out of extremes/savage/ultimate

We don't want 2/3 or 3/4 jobs to be fun during downtime and WHM not because they have more heals. Having more heals doesn't make healing any easier given how a single aoe heal fixes most incoming damage in this game.

A better scenario where each healer actually has some downtime.

WHM: High elemental burst damage, magical utility
SCH: Consistent dot damage, physical utility
AST: Card buffs
CHM: Potion debuffs

That way each healer can contribute with 2 more selfish dps and 2rdps based. WHM being a more high/low style and sch returning to being a gradual grinder.
More importantly, each one is also fun for the 90% of the playerbase that doesn't do savage.
Uh no- who honestly wants to be a "gradual grinder"..Sounds like fun to anyone? Uh NO.