Quote Originally Posted by ADVSS View Post
I have to agree with this, i dont really see a need for 120 spells on BLU, as theres very little variance in at least the majority from ARR levels, and some from HW areas. 220 pot aoe different color line, cone, or single target. We got less skills, sure, but they are incredibly more varied(gobskin, aetherial mimicry, angel whisper, exuviation, suroankana[absolutely staying on my bar[)
Indeed - the only other implementation of Blue Mage with such a wide variety of spells was FFXI's Blue Mage. While that job was fun and interesting, I really don't think the paradigm translated well to FFXIV. For that matter, the spell overload wasn't very useful even in FFXI; there were tons of spells that were flat-out useless, and the only reason you'd ever equip them was to acquire certain job traits (a mechanic that is NOT present in FFXIV).

I'd rather have twenty or so useful spells than 120 mostly-trash spells.

Also, because I always feel the need to say it: "chance to learn" can die in a fire. Seriously. One and done, please - "chance to learn" wasn't fun in FFXI, and it's even less fun here.