It’s because a lot of people are upset that not everyone can get a house but that’s the actual design. It’s a feature not a flaw kinda thing. Meant to reward about 30% of players on a server.
The constant placard spamming is stupid and needs to change but otherwise the feature is accessible to those who spend the time to get in. Yes it takes ages and is a real time investment but so is the mentor mount and many other achievements in this game.
I feel for those who came back empty handed this time around but this patch was only meant to make up for the demo timers being down. We’re due another district around now so we obviously have way more people backed up. This should have been expected going in.
A lot of the people complaining in here are probably the same people who went into this aiming for a first plot outside of the goblet.
Regardless of whether everything was gone by the time they got in, it was already a poor mindset from the getgo. Ward and district additions in general are just a 30mn opportunity to increase your odds in a larger house hunting strategy. If you’re getting upset over it, you were expecting too much.
Also your numbers aren’t right. As of April this year there were between 7.5k and 12.5k active -characters- on servers (depending on server population). I’m going to also add 40% players that may be inactive due to the lull in content and came back for this patch. It’s improbable that the figure is that high but let’s go with it. So 10.5 to 17.5k.
Assuming every single character is NOT an alt and that every player wants a house (which isn’t the case but we’ll say it’s true to count for FCs), that means that on the most populated servers about 33% of players have access to plots and on the least populated about 50% of players have access. And ishgard will increase those to roughly 40% and 60%. Obviously we should have more players at that point and things will settle back to where we currently are, this fluctuation has been consistent and the same for years now, with the devs keeping housing at the 30% mark on the most populated servers.
A lot of players are extremely successful with repeatedly getting housing. If you’re struggling you might be doing something unoptimized or underestimating the effort required.
Housing definitely isn’t for everyone, it’s actually only for the top 30% of most committed players to the feature. That’s a bar that moves with the player base. Yes some people get lucky and some people get unlucky but on average that’s how it works.



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