Quote Originally Posted by Shanir View Post
At what point should I pop a defensive cooldown?
For max reductions as close to the end of the cast bar as u can get(depends on latency) you want the buff icon to appear before the cast bar is finished to register(depends on the attack some attack have a longer animation and can be mig later i think)

Quote Originally Posted by Shanir View Post
And is there a particularly order like should I save the 30% until last
No in fact the 30% skills usually have the highest cds in boss fight that will take more the its duration its best if used first. If the fight is shorter use it the mig the highest hitting attack.

In big trash pulls the same applies, fast packs? use it lower cds so they will be up again.

Quote Originally Posted by Shanir View Post
, is there a common rotation or all depends on how many mobs you pull?
I assume u mean damage rotation and yes. but it also depends on how many mobs u pull. I don't play pld so i cant give tips here.

Quote Originally Posted by Shanir View Post
Wall to wall pulling, is this a thing I should do in level 50 dungeons or wait until higher levels.
As the tank you are the leader of the party its up 2 u. You wont be able to pull wall to wall out right, but if u try pulling 2 packs then 3 packs you will eventually learn how to do wall to walls.

Generally wall to wall is the optimum strat for dungs. They are the fastest ways to get to end boss, and earn a lot of commendations. but they take time to learn.

Quote Originally Posted by Shanir View Post
Should I spam aoe until there’s only 2 enemies left then go onto single target attacks.
generally yes u want to spam aoes until there are 2-3 mobs, at this point depending on your healer's mana just start to pull the next set of packs.

Quote Originally Posted by Shanir View Post
Do you usually pull one pack and see how you get on and that determines how you will play for the rest of the dungeon?
This is a good idea you want to ease your group into larger packs. pull 2 then 3 etc. You want to always be pushing ur group just alittle bit harder. But never to point of a wipe that costs more time, then if you just pulled 1-2 packs less.(unless ur wall -wall pulling then even if you die, if you have killed enough mobs its more efficient then pilling 2-3 packs)

Quote Originally Posted by Shanir View Post
It is really difficult giving up control of your health and relying on others (I usually play healer)
As a rule, if you healer has mana you are good, make sure they are around 10-20% mana before you think of slowing down.

Quote Originally Posted by Shanir View Post
Any other pointers would be grand I am focusing on paladin at the moment but will work through them all.
on wall to wall pulls. if your healer is not pumping(out healing the damage) but still has mana you can pop ur sprint and run out of the range of the mobs autos. make sure to stay in your healers range by running back and forth. this will give you healer time to heal you and dps time to kill the mobs