Yeah, it didnt play out that way. Instead they relied on pre-existing copy/pasted FFXII lore to explain where the men were at. No demonstration of that lore in game to actually try and make it work. It was literally just "Remember that lore from 12, yeah, thats what were thinkin, so lets just repeat it again. Bonus points for nostalgia and homages". The problem is that the lore isnt even consistent in game. Why the hell would the girls be the ones to meet you in combat when its the males that are supposed to be around and about protecting the forest from intruders? The actions taken counter the lore given.
That is terrible narrative design, and considering how thoughtful ShB is broadly when it comes to lore and narrative, this is pretty egregious. But again, the reason why this happened was specifically cause Meta reasons. Thats the problem a few, like myself, have with the whole 'lore' schtick. It doesnt fit, doesnt try to fit, and the devs botched it pretty bad in regards to how to handle it.
As for them being in other parts of the woods, the trouble with that goes back to what Fanow is - the last real Viera settlement. The others are gone. So, where exactly are these forest protectors hanging out. What exactly are they protecting. It cant be the Ronkan ruins cause the base of operations for protecting those ruins and keeping to the oath the Vie have is Fanow. And none of them are back at Fanow for any reason? Resupplying? Healing up? Protecting? Delivering Reports? Anything at all? Every last one is out of the settlement? I am well aware you can write lore however you want, but if you want to keep things feeling consistent and not break immersion by being a trash writer, you gotta stick to what is expected.
FFXIV has already established that the people existing in it are fairly competent. Theyre not 1-D cartoon caricatures where slapstick logic is how the world goes. They tend to try and think stuff out and do what makes broadly the most sense. So it doesnt make sense for the Viera to behave this way on the first (or even on the source).
I was humoring your thoughts that "Well Ivalice exists, so therefore Viera lore exists as it is." The problem with that stance is there is no Ivalice on the first, so you cant argue that the Viera lore on the first should exist like that. Yet for some poor in-world reason, they do.
The issue with this is illustrating the overall problem with just copy/pasting lore from another game into this one. It doesnt work because its not written to work. As you have agreed to, the lore for Viera works in FFXII because it was written to be a cohesive element of that world. But as Im saying, it doesnt fit into 14's lore and narrative because the world building is set up differently. This all adds up to a simple conclusion: The lore sucks, wasnt thought out, and doesnt work in FFXIV, and using it as the reason for why no male viera is silly.
The dev's poorly attempted to use that very same lore that would work for one world, on both worlds. This creates an inconsistency in the world building. It couldve been argued "ok the source has the 'Ivalice lore' where the first would have completely different cultural norms". Fine, Ill humor that for the sake of discussion. But then you run into explaining why you dont see males on the first. Which means you now have to craft brand new lore to explain that. And that in of itself is a whole can of worms. As an example, where are the female Hrothgars on the first? We know where tehy are on the source, and it can work in that context, but what about the first? Whats left of the first is pretty small in comparison to the source. So are they hanging out in a cave somewhere? Why? Why not hang out at the Chrystarium with the shield and weapons it has against sin eaters. Or they all extinct, thus Hrothgars on the first are pretty screwed. Gender locking and setting up the story like so results in issues like this.
If you make it so that the first has the 'Ivalice' culture norms and lore, then you are stuck explaining why it was established in SB that viera on the source have the same cultural norms when every other race doesnt. This is the problem I keep trying to get you to understand, and it seems by what you are saying to me, you understand it pretty broadly. The FFXII lore couldve worked potentially with minor tweaks to it IF we never went to Norvrandt. The fact we do go there, we see how the first and the source differ, how more of the world building was explained, makes the viera lore from 12 work less and less.
Thats the trouble, and thats why theres a few like me who reject the "Lore reasons" as why we dont see male viera. The lore reasons are just filler the devs stuck in cause of misguided reasons. Thats it. Thats the only reason. The lore reasons dont work within the context of 14 as it currently is, and is somewhat world breaking by trying to force those lore reasons. If they keep forcing it down teh road with the next xpac, you're gonna start running into more of those "Dont think about it" issues, like where are female Hrothgars on the first. And the trouble with those "Dont Think About It" issues is they tend to snowball. You leave a big enough plot hole, and it can derail your story.
Last edited by Melichoir; 09-26-2020 at 07:50 AM.
So... guess my counter to the 1st point is...the males live separately from the Females. As far as I can tell this is still consistent, so basically if it was the Males that were gonna meet us, then it would be a village of Males. And the simple reasoning here why this didn't happen, is because there is no in game model of a Male Viera. And if there was, everyone would be clamoring why arn't they playable.
And we already know why we dont "currently-maybe" have Males.
To everything else....just because its the last 'Real' settlement doesn't mean the Males need to suddenly all congregate there. There is no reason they can't being in their own little camps or have a smaller base somewhere else. Again...we don't know how big that Forest actually is.
We already agreed on this. I already pointed out that I agree with you that its weird that its this way on the 1st.
At this point I think you just like saying it. Its getting tiring to read when its already been addressed.
So...again. Is your whole rant here against no Male Viera solely because it doesn't work on the 1st?
This-We-Can-AGREE-On.
So I dont understand why we are still talking about it.
Or is your Point that Viera lore doesn't work in XIV as a whole, because of the 1st?
Because this makes no sense. Nothing on the Source would stop or change the Viera lore, what is different that effects the Viera lore that would just mean they are that different from XII or just Tactics? How does the 1st effect the Source? It doesn't.
Regardless if your lying and just saying you agree to it to soften me up and get your point across,...your whole rant keeps going back to the 1st. And you keep lumping the 1st and the Source together, while primarily talking about the 1st. When I think Im leaning towards agreeing with you, I kinda keep losing you because you keep talking about XIV so broadly, when your whole argument, is just the 1st.
Which-I-Agree - It-is-weird.
How many times do I have to agree with you? The Viera lore on the 1st, Is weird. When I take all your posts and narrow them to the 1st. It makes sense.
But when you involve the Source, you lose me.
People are not forced to post their opinions so if someone likes to argue in circles then let them be. At least they contribute to the topic instead of people coming in this only to complain about the posters.
(And yes I do love discussions so I dont really care if its something that is already discussed.)
- Yup. Lost the kinda oddly used image macro.
To lighten up the mood or whatev
- Still think that remix describes the playable race development pretty alright. Maybe you prefer some other explanation, that's ok.
- Why I would not find extreme conformity little creepy?
- I never played Tactics games, so Fran was my first Viera friend. She was an outcast in the eyes of other Eruyt Village viera. Other FF games of my early adolescence? I ran with eco-terrorist group, helped resistance group against military dictatorship, kidnapped princess and rose against queen turned tyrannical and narcissistic mage threatening to eradicate all life, discontinue false tradition to continue world's cycle of death as the reigning world religion had arranged for millenia. To me FF brand, it's stories and especially it's characters (among whom I count our adventurer to be in) have always been anything but about extreme conformity.
Last edited by Burmecia; 09-26-2020 at 06:22 PM.
Found another male Viera design that I would think would be good for male Viera! If they do happen I hope its similar to this as well as the art in my signature.
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I support Male Viera and Female HrothgarArt by: FrischeNq & Vhyrel
I support Male Viera and Female HrothgarArt by: FrischeNq & Vhyrel
This is my favorite Viera Male Art, anything close to that would be perfect, they could use Male Au Ra as base model, Highlander body would work too.
This picture ilustre a lot what we could get close to, it's not good enought, was made by fan, but we can have a idea (this is with Elezen / Bigger Miqo'te / Highlander and Au Ra base body.
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I like these fan made shots. Personally I imagine them being built somewhere between Au Ra and Highlander. Wide shoulders like au ra but not such a drastically small waist. Muscular like highlander but more lithe. I'd like to see highlander as the base for their body just because honestly.
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