Quote Originally Posted by Adlitim View Post
I'm sorry sir but your dead wrong. Balancing durability and quality takes a lot more skill than just getting as much quality as possible.
Oh there is a balance, it's just that that balance is (currently) so far skewed to favor durability (for more touch-ups) that the extra risk and durability loss from a failed careful (not counting Perfection) isn't worth the investment of durability/risk for the quality it would put out on a 50+ craft.