Quote Originally Posted by Renkei View Post
Click on your Link, Click View Image Location : Both of them are the same image from the same LINK i used your direct image link instead of the Page hosted image Link because the forums was having issues. I honestly didn't crop your image.
Please View Source on your Link to the image and you'll discover the link i posted to be the direct image link.
Except they're clearly not the same image. It has most of the image seen from clicking on my link, but is then suspiciously missing the whole top bar included in each of my posts. Should I instead call it seemingly subjected to "the removal of unwanted outer areas from a photographic or illustrated image"?

You Argued for Max, your premise was that DRG out damaging MNK on MAX damage was the reason why DRG was 3rd place in all fights, which wasn't true as proven by the Data i posted.
  1. That wasn't my premise.
  2. DRG's power is listed in the parenthetical after every image.
You say that while noting that i never previously posted a suggestion and then post the first suggestion i posted in the thread, that's a contradiction don't you think?
Quote Originally Posted by Renkei View Post
I've Suggested Multiple Balance changes over the past entire Expansion Cycle Never have i suggested any raw potency changes to the job.
"Over the past expansion cycle" is not here; I clarified this because you seem to have thought that the weight of your unseen past arguments were somehow contributing to this thread. I then preceded to post every word of actual suggestions you've posted here, the limits of your actual contribution to this thread.

Have you been playing end game as DRG this expansion Cycle almost every fight has a long enough transition that a DRG has no choice but to lose their BotD even with perfect execution of wheeling or fang before hand until a 2 seconds.
Any Cutscene or transition that takes more then 58 seconds will force you to lose BotD and all eye stacks.
You honestly want to argue that "this expansion cycle almost every fight" prevents control of character for "more than 58 (consecutive) seconds"?

I don't think you are aware of the fact that right now, you store an extra eye on purpose delaying your Life Gauge in order to achieve 1 extra Nastrond under Lance Charge.
I am not aware of almost every fight denying me control of character for more than 58 consecutive seconds, but I am quite used to delaying LotD on my DRG character, yes.
With a Charge system since Geir and Nastrond share timers and would share timers with a charge system would result in the same Nastrod usage as 2 charges would be expended firing the Geirskogul to activate Life to Fire the Nastrod, Leaving you with 1 Charge, and 29 Seconds, Resulting a 5 second Penalty, Resulting in 24 seconds, and 3 Nastrods per Eye.
Geirskogul being a given a further charge would not necessitate that, with a charge system, it would share timers with Nastrond. Such would, after all, force Geirskogul to a 10-second recharge time or Nastrond to a 30-second recharge timer.

What is this "5 second penalty" you are referring to?

Do you mean "Eye" (progress step) or "Life of the Dragon" (the 30-second Geirskogul-upgrading phase activated by Gierskogul after generating the requisite number of "Eyes")?

Finally now you agree with the notion that this should be a DRG Related thread, Earlier it was being hijacked by "MNK CHANGES ONLY".
You stepped in poop, giving us 2 posts of diversion, and then insisted on rolling around in said poop to generate a further 2 pages of waste. Move on.

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It looks like there may be a lot of good that could come out of your charge idea, but it's very difficult to understand at present. Could you elaborate more clearly?