Quote Originally Posted by linayar View Post
They already do. They've removed the old tomestones I collected and, while some of them are moved to poetics, others are moved to hunts and I no longer do hunts. Even the conversion they give you means you still lose out on some as it's not a 1-to-1 conversion.

Obviously they should warn people ahead of time to let people decide if they want to do something with their "excess" gil before the cap is lowered. Or just make it so you can't gain more gil until you're below the new cap.
That.. was why I used the example. Because it's what they do already. However considering this has never been done before with anything except tiered tomestone stuff, it'd probably have to be quite a long warning and .. gonna say likely not well received since simply amassing money is some peoples endgame. Just going "ok now you can't have that much" to control Gil is not a great solution. Better to give everyone something to do with that gil.

Quote Originally Posted by linayar View Post
Again, I'm not seeing the problem with having excessive gil. In fact, the people I usually see having problems with "undercutters" are usually people who would have enough money anyway. So much so, that one common solution is to buy out the competition and resell at higher prices, which would seem to exacerbate the problem of having "excessive gil" if it really was a problem.
People who complain about "undercutters" are part of the problem.. not the victims. These are the people who have no output but making more money to make that number bigger because past a certain point that money is just a score. Once you can buy all the stuff, you don't have to worry about being able to afford things and are also not interested in any of the piddling sinks out there because you likely make that just on a invest-craft-sell cycle a day. We need a way to interest those people in spending that crazy surplus so there aren't "superpowers" out there anymore.