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  1. #1
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    Quote Originally Posted by Skies View Post
    THAT is where I said you are not understanding. If you start a L1 synth with NQ items and get it to 1000 quality, you are in fact given a 100% chance of HQ, since HQ chance is based on the final Quality of the item (or at least that is what I understand from the post, I could be wrong).

    However, their projected numbers are so that if you, a L50 crafter, starts an L1 craft with NQ items, you will not be able to reach more than, like, 500 Quality, which gives you a 10% chance. I mean, that's what I got out of the post, as well, I COULD be wrong here too.
    From the Dev Post...

    (Example)
    When all items are HQ items
    Final Quality will be between 800–1,000 (odds of producing an HQ item range from 50% to 100%).

    When all items are normal items
    Final Quality will be between 300–600 (odds of producing an HQ item range from 0% to 10%).


    What I propose is what you just said.. that if you get to 1000 quality.. regardless of materials used.. you should get a same percentage at HQ.
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  2. #2
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    Quote Originally Posted by AuctionGirl View Post
    From the Dev Post...

    (Example)
    When all items are HQ items
    Final Quality will be between 800–1,000 (odds of producing an HQ item range from 50% to 100%).

    When all items are normal items
    Final Quality will be between 300–600 (odds of producing an HQ item range from 0% to 10%).


    What I propose is what you just said.. that if you get to 1000 quality.. regardless of materials used.. you should get a same percentage at HQ.
    and you can


    i bet if you somehow get your nq mats to 1000 quality you still get 100%

    thats exactly what its saying, but its telling you what you will probably end up at if you actualy try

    nq mats may not be able to get past 500 quality do to limitations in how slowly you can inch your progress up cuz no matter what you do, it eventualy hits 100% and you cant raise quality anymore

  3. #3
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    Quote Originally Posted by TheVedis View Post
    and you can


    i bet if you somehow get your nq mats to 1000 quality you still get 100%

    thats exactly what its saying, but its telling you what you will probably end up at if you actualy try

    nq mats may not be able to get past 500 quality do to limitations in how slowly you can inch your progress up cuz no matter what you do, it eventualy hits 100% and you cant raise quality anymore
    I dont know about you, but increasing quality 500 on Rank 53/54 synths when being 50... is impossible. So based on the %'s they gave us...

    300-600 = max of 10% hq, and 800-1000 = 50-100%

    We will use 100% hq ingredients on these synths, barely get 50-100 more quality and end up with 10% chance of HQ.

    Right now once you are above 250 quality, you have same % to HQ, you are best to save durability and spam touchup as much as you can.
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  4. #4
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    Quote Originally Posted by AuctionGirl View Post
    I dont know about you, but increasing quality 500 on Rank 53/54 synths when being 50... is impossible. So based on the %'s they gave us...

    300-600 = max of 10% hq, and 800-1000 = 50-100%

    We will use 100% hq ingredients on these synths, barely get 50-100 more quality and end up with 10% chance of HQ.

    Right now once you are above 250 quality, you have same % to HQ, you are best to save durability and spam touchup as much as you can.
    and thats how it should be!

    i dont think you understand that


    very high level items should NEVER NEVER NEVER NEVER be easy to hq like what you seem to want to happen here

    the entire point of this change was to make hq materials matter alot more, especialy in lower level synths where you can get the quality up greatly


    now you can actualy bring a stack of hq materials, and come out with 80+% hq product out of it instead of the 5-10% you were getting before