
Originally Posted by
DPZ2
XIV model: any gear drop can be useful for one of your alternate jobs.
WoW model: what's an alternate job?
You're comparing apples to donuts.
In that case:
Apples: Gear can be useful for any of various jobs you may or may not have leveled or even intend to level.
Donuts: Right-click on your portrait -> Loot Specialization -> (Select which job [in WoW's case, spec] you want to gear.)
But you want to convince me that the latter loot model is somehow less friendly or more wasteful?
Similarly...
XIV: You can put all your jobs on one character, but doing so will sacrifice your ability to gear any more than a single armor class or weapon type via weekly rewards.
WoW: Gearing one job does not prevent you from gearing another, since, as different characters, they do not share loot caps. MSQ optional after the first character to complete it. Far faster leveling in general, atop a smoother ability acquisition curve. Significant alt catch-up mechanics, including for endgame progression.