I respectfully disagree with everything in this thread sans the issues surrounding Flamethrower and Queen, which are both skills I think that need more interactivity and or reason to use them.

I enjoy MCH's rigid rotation with more emphasis on the speed than the complexity. Frankly, I would like to see them double down on the speed/Hypercharge aspect of the job despite issues with high ping players, as it is what separates MCH from the other ranged jobs. Give it procs and a more fluid rotation and it's nothing more than BRD/DNC without buffs.