Hi Gath,
(Thanks for FFXIV Core, BTW.)
So in the Blacksmith example, I was imagining that the first portion of a Synth Attempt would be the Smelting (like working a Forge / Portable Smelter for Temperature / Challenges for Part 1). Then after a certain percentage you'd go into Part 2, Forging, where you Hammer / Strike / Cut the Metal with its own set of activities / "Crafting Weaponskills" to utilize, etc.
It could even be more interactive where you adjust the angle of your Strike, etc.
I definitely don't want to make Crafting more of a chore. Just thinking of ways to make Crafting more *engaging* and interesting rather than just choose from a Drop Down Text Menu. (^_^;
I'm just hoping for Crafting to become either more *interesting* (essentially the Crafting version of "engaging a Monster, choosing the right Crafting Weaponskills or Crafting Combos to use at various times") and fun (different activities with Crafting (like Smelting, Forging, Finishing)), OR, go with a simplified System where they remove more of the monotony of just hitting "Enter" all day long.