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  1. #9
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Gemina View Post
    Indeed it has. And as usual I will say that the skill is fine for one simple reason: It prevents you from hitting zero.

    Sure, there are a ton of ways the ability can be improved. But the true problem with Living Dead is that it is a scapegoat. I've seen all the tanks, including PLD, get KO'd in the exact same situations that a DRK uses LD.

    Healers need to be held accountable for KOs they could have prevented. Simple as that.
    Yes and no.
    Using tank invuln are part of some strategy for example in savage.
    Which make DRK behind in that part if you don't have a whm. Sure, he'll get the heal, but you have to use so many ressources just for that in comparison.
    Plus, any "random" living dead" in other scenario to prevent death means that, if you, as healer, is not ready because you already used your ressource for something else, you'll left spamming your your biggest GCD heal asap, not even knowing if it'll work (hello 20hp remaining).
    It's honestly meh. I'm for a rework of it as well.
    Too many drawback for what it does.

    Paladin is invuln, so np.
    Gnb is also invuln, so no stress as long as he'll endure the next hit with enough hp once bolide ends
    War same, just some more hp
    But a full HP bar.

    I wouldn't mind if each tank would require the same amount of dedication for their invuln.
    But that's not the case
    (2)
    Last edited by KDSilver; 09-08-2020 at 03:22 AM.

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