Quote Originally Posted by Shalan View Post
It's toxic because people apply that same attitude about how they don't have to play optimally to even the basic functions of their class.
Curebotting healers
Non-mitigating tanks
BLMs not using Enochian
Ice/Thunder Mages
Freestyle Sam
Non-positional Monks

The list goes on. And if you try to call it out people will rush to their defense and shout, "It's just a game! Let them play how they want to play! Don't try to tell them to do the most basic, simple rotation their class is expected to do!" Even if you try to be courteous and respectful in your request for better play people will still snap and hound you for it.

But for some reason, that's not viewed as being toxic, even though it's having a detrimental effect on the players grouped up with them.
Look at it this way. Before wiki's were a thing and people made articles when the game was new no one knew what to do for their class, no one knew all the secrets, and the efficiency. Some people want to figure that out on their own, to play it without 'cheating'. I know I do. It feels totally cheap to look something up on a guide just because there's struggle. It's like in the Playstation days with strategy guides and walkthroughs. They're tools, and it's fine for people to use them. But not everyone wants to. Some want the mystery of discovery on their own.

Sure, a class may be played best one way with all its rotations. Yeah, some on here may have the class explained down to the literal quantum formulas. ... However, that takes the fun out of it. It's just cheating, by copying what someone else already figured out.