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  1. #51
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rydin View Post
    Not true... the higher the defense on a MOB... the better Glad is as a tank.....
    Because Damage goes up or down depending on the MOB but the hate generated from abilities is consistent.
    Honestly... the difference between damage from a Glad and damage from a MRD on Ifrit has been reduced considerably
    MRD use to outdamage glad by light years... now.. not so much
    i feel like we're not even playing the same game.

    MRD WSs are hitting for 100ish or more each. GLDs are doing like 15-20. the aggro generated from abilities is static. enmity is not reduced from taking damage. GLD block is useless after a point and they don't really have anything more than MRDs to mitigate magic damage.

    so they have generally the same *abilities* for generating enmity, but MRD is outdamaging GLD by a significant multiplier.

    considering GLD block abilities are pretty useless for this fight, there's no real point in bringing them over a mrd. you're generating a lot less top-end enmity so you can take maybe 4k less damage over the course of a 10+ min fight... and 10+mins is awful. if you're doing it in 5mins, it's quite a bit less than 4k damage. and either way your cnj (or cnjs? lol) should easily be able to handle it.

    i've grouped with maybe one amazing GLD that was able to do 13+ dps on ifrit, but generally most GLDs are only going to be doing 7-9ish. MRD can very easily push 15+ dps, and should be capable of 20 if they're in an all-THM group (thereby not really needing to worry about MPKing lancers by turning ifrit around)

    yes GLD works, and it works fine- but that's not the point. the point is you'll have less enmity issues (on ifrit) with a good MRD tank.
    (0)
    Last edited by fusional; 02-06-2012 at 04:40 AM.

  2. #52
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Quote Originally Posted by Rydin View Post
    Not true... the higher the defense on a MOB... the better Glad is as a tank.....
    Because Damage goes up or down depending on the MOB but the hate generated from abilities is consistent.
    Honestly... the difference between damage from a Glad and damage from a MRD on Ifrit has been reduced considerably
    MRD use to outdamage glad by light years... now.. not so much
    Indeed. Rage of halone combo and Gorging blade combo are pretty good damage!
    MRD isn't all that much overpowered, also Shield is great or well it used to be way better but meh. still offers another slot to put materia on +34 DEF on mine, that's not bad at all.
    Anyway i am happy i can tank on my GLA again.
    That short period I "HAD" to tank on MRD made me a really sad panda.
    I will probably try tanking on MRD again now that i made me a +1 Bardiche, till i get my Ifrit axe anyway.
    (0)

  3. #53
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by fusional View Post
    i feel like we're not even playing the same game.

    MRD WSs are hitting for 100ish or more each. GLDs are doing like 15-20. the aggro generated from abilities is static. enmity is not reduced from taking damage. GLD block is useless after a point and they don't really have anything more than MRDs to mitigate magic damage.
    Aegis Boon + War Drum is a big deal... Not only does it mitigate one full attack... but it generates tons of enmity....
    Also... Have you been on Glad? 15-20 on a weaponskill?
    Fast Blade>Savage Blade>Goring Blade and you'll see Goring blade do over 100 damage...
    Fast Blade>Flat Blade while Goring blade is on cooldown and you'll do 70+ damage with Flat blade....
    Also Fast Blade>Flat Blade has a much lower cool down than any of the MRD combos, so you can do it more often... and I mean pretty much constantly


    Quote Originally Posted by fusional View Post
    so they have generally the same *abilities* for generating enmity, but MRD is outdamaging GLD by a significant multiplier.


    Quote Originally Posted by fusional View Post
    considering GLD block abilities are pretty useless for this fight, there's no real point in bringing them over a mrd. you're generating a lot less top-end enmity so you can take maybe 4k less damage over the course of a 10+ min fight... and 10+mins is awful. if you're doing it in 5mins, it's quite a bit less than 4k damage. and either way your cnj (or cnjs? lol) should easily be able to handle it.
    Quote Originally Posted by fusional View Post
    i've grouped with maybe one amazing GLD that was able to do 13+ dps on ifrit, but generally most GLDs are only going to be doing 7-9ish. MRD can very easily push 15+ dps, and should be capable of 20 if they're in an all-THM group (thereby not really needing to worry about MPKing lancers by turning ifrit around)

    yes GLD works, and it works fine- but that's not the point. the point is you'll have less enmity issues (on ifrit) with a good MRD tank.
    Ask yourself this... If MRD weaponskills are doing 5x's the damage of Glad weaponskills... why, in your example, is the MRD only doing 15% more in your example?
    That math doesn't add up...
    I do like MRD... It makes for a faster fight with more DPS.. but GLAD holds hate better

    Yes MRD is doing a more damage..
    But here is MATH
    War drum generates 363 enmity... (540 under sentinel)
    And has a 1 minute cooldown
    So you have to do "at least" 363 MORE DAMAGE than a glad PER MINUTE to even be in the ballpark, in terms of enmity
    I don't know that you can refute math...

    Im not being a douche... I play both classes... and when I wanna be a hard hitting tank I go MRD.. but numbers dont lie

    I don't even have to mention rampart
    (4)
    Last edited by Rydin; 02-06-2012 at 05:25 AM.

  4. #54
    Player
    ShadowCadja's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    264
    Character
    Shadow Cadja
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rydin View Post
    Aegis Boon + War Drum is a big deal... Not only does it mitigate one full attack... but it generates tons of enmity....
    Also... Have you been on Glad? 15-20 on a weaponskill?
    Fast Blade>Savage Blade>Goring Blade and you'll see Goring blade do over 100 damage...
    Fast Blade>Flat Blade while Goring blade is on cooldown and you'll do 70+ damage with Flat blade....
    Also Fast Blade>Flat Blade has a much lower cool down than any of the MRD combos, so you can do it more often... and I mean pretty much constantly










    Ask yourself this... If MRD weaponskills are doing 5x's the damage of Glad weaponskills... why, in your example, is the MRD only doing 15% more in your example?
    That math doesn't add up...
    I do like MRD... It makes for a faster fight with more DPS.. but GLAD holds hate better

    Yes MRD is doing a more damage..
    But here is MATH
    War drum generates 363 enmity... (540 under sentinel)
    And has a 1 minute cooldown
    So you have to do "at least" 363 MORE DAMAGE than a glad PER MINUTE to even be in the ballpark, in terms of enmity
    I don't know that you can refute math...

    Im not being a douche... I play both classes... and when I wanna be a hard hitting tank I go MRD.. but numbers dont lie

    I don't even have to mention rampart
    Keen Flurry + War Drum = Yummy
    (0)
    Dreadnought ~ http://dn.guildwork.com/

    "If you want something, don't ask for it. Go out and win it, do that and you will succeed!"

  5. #55
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ShadowCadja View Post
    Keen Flurry + War Drum = Yummy
    I don't on Ifrit because both Aegis Boon and War drum have a 1 minute cool down and its so much easier to use them together....
    (0)

  6. #56
    Player
    MystinaValeth's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    195
    Character
    Orin Valeth
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I haven’t read much of this thread yet, I just wanted to say my firsthand experience on this topic

    The group I’m with has a very competent tank, and even with archers and thaumaturges doing massive damage, can still hold hate the whole time. So when we’re in a pickup group and the tank can’t hold hate from an archer or thaumaturge 50% of the fight and the DDs have to wait for the tank to gain hate for several minutes,... it doesn’t make that archer or thm badass, it makes that tank incompetent.
    (2)
    Last edited by MystinaValeth; 02-06-2012 at 08:01 AM. Reason: Fixed typo

  7. #57
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MystinaValeth View Post
    I haven’t read much of this thread yet, I just wanted to say my firsthand experience on this topic

    The group I’m with has a very competent tank, and even with archers and thaumaturges doing massive damage, can still hold hate the whole time. So when we’re in a pickup group and the tank can’t hold hate from an archer or thaumaturge 50% of the fight and the DDs have to wait for the tank to gain hate for several minutes,... it doesn’t make that archer or thm badass, it makes that tank incompetent.
    Any thaum can pull hate off of ANY glad on Ifrit if they choose to... that is the point
    (5)

  8. #58
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by MystinaValeth View Post
    I haven’t read much of this thread yet, I just wanted to say my firsthand experience on this topic

    The group I’m with has a very competent tank, and even with archers and thaumaturges doing massive damage, can still hold hate the whole time. So when we’re in a pickup group and the tank can’t hold hate from an archer or thaumaturge 50% of the fight and the DDs have to wait for the tank to gain hate for several minutes,... it doesn’t make that archer or thm badass, it makes that tank incompetent.
    i can assure you a thm can pull hate off ANY gla no matter how competent that gla is. it's part of managing your own hate that keeps people from pulling hate off them.
    (4)


    http://crystalknights.guildwork.com/

  9. #59
    Player
    MystinaValeth's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    195
    Character
    Orin Valeth
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Well yes they manage their hate by using Chameleon & Shroud of Saints, but with those being used as often as they can, the thms can't pull hate.
    (0)

  10. #60
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982


    Versus





    I choose #2... although #1 looks like a good choice too. Hmmm decisions decisions.
    (1)

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