Fair comment and I don't mean to claim it does. Just thought I'd share, feel free to disagree, it's not my own personal feedback anyway.
I think the point was more they knew dps matters but didn't find that as fun. Which is, of course a wider problem than just AST and more the dps-centric design of the game and I don't think "revert back to old AST" is the answer there, but it does seem people like having some non-dps utility. Not sure how you'd mix that in though.