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  1. #51
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    If there was a limit break 101 course, the most important thing it would teach is for the group to make sure to expend the gauge before getting to the boss. One of the most disheartening things to see is all that gauge that was acquired just get sapped away. This is the biggest mistake players make, and most don't even know they're making it.
    It's not helped by the fact that some boss encounters simply add a LB bar (primarily last bosses in 4-man dungeons), others add a LB bar while also emptying the gauge (any boss in 24-man dungeons), and others don't do anything to it at all (any other bosses in 4-man dungeons). The fact that the game can't stick to one particular behavior about it doesn't help with teaching.
    (3)

  2. #52
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gemina View Post
    All negligible. Optimal use of LB, or lack of it won't make or break a dungeon.

    If I taught a limit break 101 course, the most important thing I would teach is for the group to make sure to expend the gauge before getting to the boss. One of the most disheartening things to see is all that gauge that was acquired just get sapped away. This is the biggest mistake players make, and most don't even know they're making it.
    I am right on board with the second part of this, I think some consistency would be amazing here.

    As to the first bit though... like almost nothing can break a dungeon. They're meant to be cleared. The whole point of the topic is to teach people to LB better. Just because it's not as big an issue as 0 dps healers or freestyle dps doesn't mean it wouldn't help if people were more educated.

    Heck, those extra bad dps would actually benefit the most from understanding LB generation and the best times to spend it. Not like they're doing much else.
    (0)

  3. #53
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fynlar View Post
    It's not helped by the fact that some boss encounters simply add a LB bar (primarily last bosses in 4-man dungeons), others add a LB bar while also emptying the gauge (any boss in 24-man dungeons), and others don't do anything to it at all (any other bosses in 4-man dungeons). The fact that the game can't stick to one particular behavior about it doesn't help with teaching.
    Aye, that's why I said it is all kind of negligible. A limit break is a lot of potency, no doubt about that. However this damage is in a vacuum. When taking a bird's eye perspective and looking at the overall damage throughout an entire dungeon/encounter, this number is very small.

    Fact remains that while the game does teach you about limit breaks, it does not teach players about all the intangibles like you pointed out. In a single-player console game, I can see designing such things in a way that leaves it for players to figure out for themselves. They will use it liberally trying to do so. In an mmo, a lot of players see that the gauge is shared between the party, and are hesitant about pulling the trigger, thinking it will negatively impact the group.

    The other thing I can point out, and this is especially true playing a melee job, is that I can be in a zone with my rotation and using an LB will break that groove. In such cases, I know that a given time is a good one to use the LB, and I desperately hope that someone else will use it. This is where I can sympathize with the OP.
    (0)
    Last edited by Gemina; 08-26-2020 at 11:39 AM.

  4. #54
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    A good group won't even need/care about LB anyway.
    (0)

  5. #55
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Veis_Alveare View Post
    As to the first bit though... like almost nothing can break a dungeon. They're meant to be cleared. The whole point of the topic is to teach people to LB better. Just because it's not as big an issue as 0 dps healers or freestyle dps doesn't mean it wouldn't help if people were more educated.
    I totally understand where you are coming from, and I couldn't agree more about players being more educated. In this regard, I feel the game can do a better job informing players about LB so they are less reluctant to use it.

    That takes me back to 'make or break' part. My statement was not to trivialize the use of LB during dungeons. In fact, quite the opposite. I know I can be verbose in my expressions, by the point I am eventually getting to is to actually encourage the use of LB by letting players know that they won't make or break the dungeon by doing so.
    (0)

  6. #56
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gemina View Post
    I totally understand where you are coming from, and I couldn't agree more about players being more educated. In this regard, I feel the game can do a better job informing players about LB so they are less reluctant to use it.

    That takes me back to 'make or break' part. My statement was not to trivialize the use of LB during dungeons. In fact, quite the opposite. I know I can be verbose in my expressions, by the point I am getting at in the entirety of that post is to actually encourage the use of LB by letting players know that they won't make or break the dungeon by doing so.
    Ahhh, totally my bad, I took it in the opposite direction.

    Damn text with its lack of inflection >.<
    (0)

  7. #57
    Player
    kelevra13's Avatar
    Join Date
    Jun 2020
    Posts
    139
    Character
    Green Mage
    World
    Leviathan
    Main Class
    Alchemist Lv 80
    I should show this thread to Allisae...
    (0)

  8. #58
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    761
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by kelevra13 View Post
    I should show this thread to Allisae...
    I think Trusts always uses LB the moment it becomes available right?
    (0)

  9. #59
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    LB only matters in Savage, Primal Extreme and 24-man first week.
    In dungeon, it doesn’t matter much.
    (0)

  10. #60
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TyrTry View Post
    "Why did you use LB? Let melee do it!"
    "Wow, way to waste the LB"
    "Gg [class]"
    "Lb on trash lol"
    Yep my experience too.

    After being raked over the coals more than a few times for wasting it in Satasha easy mode, I leave it the hell alone and let the melee do it when they want.
    (2)
    やはり、お前は……笑顔が……イイ

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