I'm not sure if you missed it but you still haven't answered my question as to why having an all or nothing QTE all of a sudden on a story gating quest is a good idea. Or why a laughingly simple repetitive physical requirement is a good way to make something difficult/interesting.
Though your copout exit does make me think you didn't really have any point of view to begin with. I like to try and be charitable but you're either ignoring or swatting away all olive branches , so i'm pretty sure you were just in here to stir the pot.




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