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  1. #41
    Player
    Beardo04's Avatar
    Join Date
    Dec 2017
    Posts
    61
    Character
    Cam Crowley
    World
    Faerie
    Main Class
    Dancer Lv 90
    That's an easy yes
    (1)

  2. #42
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    I'd love to see a texture update but I don't expect S.E. to do it. It'll amount to an overhaul of the entire game ((with its multiple expansions.))

    With that said, maybe it could be done via Nvida GE Force.
    (0)

  3. #43
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    The graphics are sufficient to keep the game as enjoyable as it currently is. I see no reason to need this change, and wouldn't mind if it was never done.

    We gamers get too fixated on graphics over quality of story or gameplay.
    (2)

  4. #44
    Player
    MorionQ's Avatar
    Join Date
    Aug 2020
    Posts
    134
    Character
    Mimi Bellerose
    World
    Malboro
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    I suppose it is pertinent to ask if there is a precedent. I.e. did XI ever get a graphics overhaul or not?
    No, but I think WoW had a major graphical overhaul and update during one of its expansions.
    (0)

  5. #45
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MorionQ View Post
    No, but I think WoW had a major graphical overhaul and update during one of its expansions.
    I don't think so? They did an overhaul on the player models, and stuff has been getting progressively nicer looking every expansion, but I don't think they ever went back and did a full graphical overhaul beyond blowing the old world up in Cataclysm.
    (1)

  6. #46
    Player
    MorionQ's Avatar
    Join Date
    Aug 2020
    Posts
    134
    Character
    Mimi Bellerose
    World
    Malboro
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Yencat View Post
    I don't think so? They did an overhaul on the player models, and stuff has been getting progressively nicer looking every expansion, but I don't think they ever went back and did a full graphical overhaul beyond blowing the old world up in Cataclysm.
    My error then. I assumed the player model upgrades applied to all content.
    (0)

  7. #47
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Yencat View Post
    I don't think so? They did an overhaul on the player models, and stuff has been getting progressively nicer looking every expansion, but I don't think they ever went back and did a full graphical overhaul beyond blowing the old world up in Cataclysm.
    They've sort of steadily done it over time in many regards. Some of the older, less polished enemy/critter models were completely remade. Sometimes more than once - and it was applied retroactively throughout prior expansion content. A lot of areas also received touch ups at various points.

    I don't think it'd be a terrible strain for the FFXIV development team to take a similar approach on a smaller scale. There's some key issues that could be fixed - such as the fuzzy textures on Hien's attire - but pretty much every enemy model is of a high quality.

    Character customisation, however, would be welcomed for improvement. Especially when multiple rival MMO's are tackling the problem in their respective games. Personally I'm hoping that both WoW's next expansion and the overhauled PS02 do very well for themselves. FFXIV could use some major competition to remain healthy and focused.
    (6)

  8. #48
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MorionQ View Post
    My error then. I assumed the player model upgrades applied to all content.
    Honestly it probably should have, I haven't played in years but players have also been asking them to update the textures on some of the older model gear or replace the skyboxes, tree models, creature models etc. in older zones for years.

    I suppose in a weird way that's a plus for XIV. Even though some textures might look like barf up close, it's not a jarring change going between Shadowbringers and ARR zones in texture quality. I'd still like an optional texture pack though, but it'd definitely be a massive undertaking.

    Quote Originally Posted by Theodric View Post
    They've sort of steadily done it over time in many regards. Some of the older, less polished enemy/critter models were completely remade. Sometimes more than once - and it was applied retroactively throughout prior expansion content. A lot of areas also received touch ups at various points.
    Definitely, but sometimes they don't update a model even though they have a newer one available, which is a bit baffling but with how many models are running around it'd be a lot of busywork to make sure each is using the newest model.

    Quote Originally Posted by Theodric View Post
    I don't think it'd be a terrible strain for the FFXIV development team to take a similar approach on a smaller scale. There's some key issues that could be fixed - such as the fuzzy textures on Hien's attire - but pretty much every enemy model is of a high quality.
    Yeah, Hien's attire is especially bad because they're selling it for real money. I could get on board with them starting with items like that.

    Quote Originally Posted by Theodric View Post
    Character customisation, however, would be welcomed for improvement. Especially when multiple rival MMO's are tackling the problem in their respective games. Personally I'm hoping that both WoW's next expansion and the overhauled PS02 do very well for themselves. FFXIV could use some major competition to remain healthy and focused.
    Honestly WoW's new character customisation still doesn't look that good to me. They're definitely doing some cool stuff compared to how restrictive it was, but the quality between what the races get is wildly inconsistent.

    WoW probably still has more players, but I definitely agree FFXIV could use some more major competition so they actually feel like competing again though.
    (0)
    Last edited by Yencat; 08-25-2020 at 08:18 AM.

  9. #49
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by wereotter View Post
    The graphics are sufficient to keep the game as enjoyable as it currently is. I see no reason to need this change, and wouldn't mind if it was never done.

    We gamers get too fixated on graphics over quality of story or gameplay.
    Well I disagree. The characters are looking dated at this point and the options are limited. So I do see a need for it. Moreover, I don't see why gameplay - a very broad rubric - and quality of story are mutually exclusive with that.
    (7)
    When the game's story becomes self-aware:


  10. #50
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lauront View Post
    Well I disagree. The characters are looking dated at this point and the options are limited. So I do see a need for it. Moreover, I don't see why gameplay - a very broad rubric - and quality of story are mutually exclusive with that.
    It doesn't help that if you dig into the files for the various races you'll see that their textures are pretty small, with the average face textures being 256x128 pixels in size. Even just bumping that up to 512x256 would go a long way in making the textures feel a bit fresher and less pixelated. (Also Roedames have this weird mottled texture issue that could do with some cleaning up. To say nothing of the issue with some of the female Highlander faces that have blocky mesh issues.)
    (5)

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