I can't speak for anybody else but my first run of a dungeon I always take it slow. With only one new dungeon per patch these days it's always tied to the MSQ so I try to get the most out of it I can. After that, it depends on the party, but given most parties have top-end gear there's no harm in sprinting through (and nobody ever complains unless you've got a green healer in Aurum Vale).
People rush through dungeons because of the nature of the game - as an MMO, you get some mileage out of content but then it becomes a chore. If 5.4 isn't released until later in the year (Nov - Dec) as rumored, Akademia Anyder will have been on EX Roulette for almost an entire year; there's only so many times you can run it and still care about anything other than the rewards at the end. The same goes for any piece of content - I mean no disrespect to newbies, but I don't care about Brayflox' Longstop anymore because I've done it a dozen times in every role. There's nothing new to see, so I'm more interested in getting it done.
(That said if I'm playing a DPS class I have no room to complain, since green tanks and/or healers will slow the thing down regardless... but I digress.)


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