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  1. #11
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MilitaryVet123 View Post
    This game is absolutely gorgeous, and it is disappointing that so many people rush through the main scenario, rush through the dungeon even if it's their first time, rush through a raid as if their work performance depended on their speed of clearing it.

    I sigh every time I enter a dungeon and the tank pops sprint and rushes off immediately. I don't understand how people can rush through the content so quickly! It's absolutely gorgeous and by rushing through it, you're disrespecting the tremendous amount of effort and time poured in by the artists. There are so many details in this game that just go unnoticed. It is truly a pity.

    I would like to ask everyone to join me in slowing down and really appreciating the content the game has to offer, and to ponder over every little detail on August 23rd. I declare it the No Rush Eorzea Day, and I hope everyone can slow down that day and appreciate the content Please spread the word!
    Honest answer, trusting that this is an honest question...

    Fatigue sets in. Yes it's pretty the first time. But when you've been done something hundreds and hundreds of times, you're tired of it and just want to get through it quickly. And, ok, very new content hasn't been done that much, but the novelty doesn't last long.

    That's one factor, here's another:
    Dungeons are so flippin' easy. Did you know that the speedrun strategy for dungeons, even at max level, is to run without a healer? Of course people queuing up in the duty finder will be standard compositions (1 tank 1 healer 2 dps), but this just shows exactly how easy they are. Max size as pulls can be, and they are done by speedrunners with no healer whatsoever.

    Now imagine how weak and boring single pulls are. 'Big' pulls end the monotony sooner, and give it some semblance of being slightly less braindead. Not much, but gotta take what we can get, you know?
    (10)

  2. #12
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    Join Date
    Aug 2020
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    155
    Quote Originally Posted by Risvertasashi View Post
    Honest answer, trusting that this is an honest question...

    Fatigue sets in. Yes it's pretty the first time. But when you've been done something hundreds and hundreds of times, you're tired of it and just want to get through it quickly. And, ok, very new content hasn't been done that much, but the novelty doesn't last long.

    That's one factor, here's another:
    Dungeons are so flippin' easy. Did you know that the speedrun strategy for dungeons, even at max level, is to run without a healer? Of course people queuing up in the duty finder will be standard compositions (1 tank 1 healer 2 dps), but this just shows exactly how easy they are. Max size pulled can be, and are done by speedrunners, with no healer whatsoever.

    Now imagine how weak and boring single pulls are. 'Big' pulls end the monotony sooner, and give it some semblance of being slightly less braindead. Not much, but gotta take what we can get, you know?
    No one is denying that dungeons are easy or speedclearable. But what about the new players who want to take photos and explore the dungeon? Some dungeons are truly very pretty and I always pause a moment to take photos I like.
    (1)

  3. #13
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MilitaryVet123 View Post
    No one is denying that dungeons are easy or speedclearable. But what about the new players who want to take photos and explore the dungeon? Some dungeons are truly very pretty and I always pause a moment to take photos I like.
    This can be done after a dungeon's finished. You don't have to click the exit immediately. Go back, explore, take photos... because yes, your pug group is just going to want to get it over with because they've possibly been doing dailies for years, the better part of a decade even. If they've come from WOW, possibly even longer than a decade.

    For non-max-level dungeons, you can also unsync them to enter solo and take all the time you please (well, within the duty's time limit anyways).
    (13)

  4. #14
    Player
    Join Date
    Aug 2020
    Posts
    155
    Just to show you what I mean think about when's the last time you explored the side tunnels in Sastasha. 99% of new players don't even know they exist now because everyone is just rushing. But there is hidden lore in those tunnels like the slaves you find in those tunnels.
    (1)

  5. #15
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    Join Date
    Aug 2020
    Posts
    155
    Quote Originally Posted by Risvertasashi View Post
    This can be done after a dungeon's finished. You don't have to click the exit immediately. Go back, explore, take photos... because yes, your pug group is just going to want to get it over with because they've possibly been doing dailies for years, the better part of a decade even. If they've come from WOW, possibly even longer than a decade.

    For non-max-level dungeons, you can also unsync them to enter solo and take all the time you please (well, within the duty's time limit anyways).
    That's true but after the first time you have done the dungeon you've already got spoilered.
    (0)

  6. #16
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    Jul 2017
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    3,327
    Quote Originally Posted by MilitaryVet123 View Post
    Yes! This was an intense moment in the Ala Mhigo dungeon

    Fancy. I can see why you want to take slow.
    (0)

  7. #17
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MilitaryVet123 View Post
    But what about the new players? They're more interested in exploring and enjoying the content. The worst culprit is the Praetorium where everything dies in seconds after watching a minute-long cutscene. It was anticlimactic and if people slowed down new players will actually be able to enjoy that dungeon like it was truly an epic final dungeon!
    Few dungeons I run have new players anymore, and of those that do few ask me to slow down.

    It comes down to a conflict of interest. I don't mind pulling slow if someone asks me, but if the rest of the party rushes through and picks up mobs my duty as a tank is to keep them from dying, so I do just that. When I see that some folk don't care, I'm left with little choice but to rush because if I don't they're going to get their impatient selves killed. Nobody ever makes that request though, and given this game's MO is to rush through everything as fast as possible I assume the party is OK with that.

    (Enjoyment also can't be quantified, and not all new players care about exploring the areas. Some just want to get to raids ASAP and don't give a lick about the story.)

    Yes, Praetorium gets it worst. I had that issue when I started playing 2 months after ARR released. It sucks, but it is what it is.
    (4)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  8. #18
    Player
    Join Date
    Aug 2020
    Posts
    155
    Quote Originally Posted by Cilia View Post
    Few dungeons I run have new players anymore, and of those that do few ask me to slow down.

    It comes down to a conflict of interest. I don't mind pulling slow if someone asks me, but if the rest of the party rushes through and picks up mobs my duty as a tank is to keep them from dying, so I do just that. When I see that some folk don't care, I'm left with little choice but to rush because if I don't they're going to get their impatient selves killed. Nobody ever makes that request though, and given this game's MO is to rush through everything as fast as possible I assume the party is OK with that.

    (Enjoyment also can't be quantified, and not all new players care about exploring the areas. Some just want to get to raids ASAP and don't give a lick about the story.)

    Yes, Praetorium gets it worst. I had that issue when I started playing 2 months after ARR released. It sucks, but it is what it is.
    A way to solve this would be to add trusts!
    (1)

  9. #19
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MilitaryVet123 View Post
    That's true but after the first time you have done the dungeon you've already got spoilered.
    That's fine. Photos ain't got legs. They'll wait for you next time, or a year from now, or 10 years from now.
    (4)

  10. #20
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Unfortunately you wont get to experience MOST of the game as someone who has been there for every release has. From my perspective I HAVE taken each and every dungeon slowly and read ALL the lore entries because I've run every instance the week it's been released (maybe a little later for whole expansions).

    By the time I'm running it with you, I've likely run the instance 30-40 times already and am doing a roulette. Sure it'd be nice to take my time and let you sightsee and experience it as a "new player"... but you have to be mindful that the other 3 people you're with are likely also running it for the nth time and just want to clear their daily.

    If you want deeper, slower runs.. make a like minded party. Otherwise if you're DF-ing them.. expect people doing their daily grind.

    There is nothing wrong with how anyone plays the game as long as they aren't actively griefing others. Just understand that the "scenic approach" is uncommon for anything other than bleeding edge new content.
    (4)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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