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  1. #11
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    I mean, imagine if tanks were purely defensive/mitigative. Would anyone still play them?

    Quote Originally Posted by Sylve View Post
    They don't need to change Healers, they need to change encounter design.
    As Sylve and others prior have pointed out: encounter design is one of the issues at large here if we are to accomodate the "pure healer" mentality -- and the "pure tank", if that ever became a thing. If we go the other way and retain the current encounter design, then dps elements in all jobs are required. This is why tanks feel so much like dps jobs. You just can't have them be solely about mitigation. So if, according to the devs, healers should only heal, should not then tanks only tank? This question is more of a premise that we all already know the answer to, but I find the duality in the contradiciting directions healers and tanks are being taken in to be an interesting -- if not slightly frustrating -- issue.
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    Last edited by Torunya; 08-19-2020 at 10:15 PM. Reason: words