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  1. #11
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hatfright View Post
    Exept, there isn't. Noone in their right mind gonna destroy their property (keyboards and gamepads are a property) for something like that. What else do we need to do, dance on our heads to simply finish the story trial.
    And yet again you missed the point:
    Yet again you're shoving words in my mouth. There's obviously yet another 1:1 disagreement in this thread on opinions on the matter so I'm done here lol. Also back in the day, people did nearly destroy their controllers just to see content lol. The mechanic is fun and it is very much do-able.

    Quote Originally Posted by Hatfright View Post
    You missed this part, apparently:

    Also, please, don't compare a piano with china made plastic gamepads. That's just won't do.

    I mean idk about you but I can take my keyboard and press it against the side of my table and it'll hit every key as I rub it up and down the sides lol. Seriously lol.

    Quote Originally Posted by Tamhas View Post
    There are mechanics and tasks that you can really adapt to. But, tell me, please, how do you suggest players with sick hands get around QTE? People tell you directly "It physically hurts us to do this," you answer "Find a way." What? Why should trials in the game cause real pain?
    I also want to note that here we are talking only about QTE, and not about simplifying game mechanics in general. This is not a smart and uninteresting task. It does not say anything about the cohesion of the party, does not throw any challenge.
    "Sick hands"... Ngl, this made me chuckle at the terminology here. If you have temporary condition that's preventing this, why are you doing something that would be putting your hands at risk in the first place? Like going on a jog with a strained ankle. If you have a permanent condition? I gave a multitude of examples prior already but I again retort with "what did people do before we had the ability to whine back to change for everyone else?". I do know this is just about the QTE but I personally found it great to do as many others have. It does in fact offer a challenge, whether or not you have an opinion on that, it's a fact that it does and you can find videos of people "struggling" wanting to beat it. Not in such a way that's demanding it to change or thinking its unfair, but in such a way that is "AH GEEZ I BARELY MADE IT". Yes, it is a challenge, and again there isn't anything wrong with it being so difficult for the FINALE OF SHADOWBRINGERS.

    It also demands that everyone tries their best, which if you can't in a duty finder queue, then consider going with friends in a private queue.

    Quote Originally Posted by Burado_T View Post
    You are mistaken because you missed the moment when it was said directly, without slang. Do what you want, but overcoming it, you understand that overcoming this QTE and not having physical functionality for it is not the same thing. And this problem does not exist from the start of the game, but many years later, which puts all progress at a standstill and is unacceptable. Because the game has become more casual than hardcore over the years. Just one QTE makes you stop after so many years, it is unreasonable.
    There's plenty of other games that do this. Triple A titles at that.


    Personally, I found the struggle of keeping the gauge up to make the instance feel more real, because that is actually the point of the sequence... You're struggling, literally, and hard. So call me cold, argue my logic, throw in my face how unfair it is or shove more words in my mouth how I'm just calling people lazy apparently, but I'm done here and will just say "deal with it" because you can find ways to deal with it. If people can do the same in other games that require such a feat while impaired, then I see no difference here.
    (5)
    Last edited by Valic; 08-16-2020 at 07:10 AM.