Quote Originally Posted by Valic View Post
Fine if people need a method they can tick on to help them beat it but honestly... I feel like people think any form of difficulty/challenge = GO TO HARDCORE CONTENT. Maybe I'ma sound like a boomer but back in the day, we played games like Metal Gear Solid with mechanics the very same as what we're going through now(button mashing until YES, OUR FINGERS HURT). What did people do back when games couldn't be patched, changed, or you simply "couldn't do it"??.... We found an alternative method to progressing however we could. We held ourselves accountable for our own progression and the need/desire to see forward. We didn't complain every corner something made us have to keep trying, we just kept trying... Cuz it's a game, you're SUPPOSED to be challenged at least to SOME degree. The ending fight of ShB SHOULD be relatively difficult seeing as it closes up the expansion and ends on a powerful note.... I wouldn't have it any other way.

While I completely and utterly understand disabilities and things that hinder people, I don't think because of the common denominator should everyone else also have things easier for them. I'm not saying it doesn't suck to have a handicap or issues but I am saying if the game offered some means of that to EVERYONE, it simply defeats difficulty of any form of challenge for the common player. It'd be like having an automatic jump button in a mario game for people who can't use their right thumb and then everyone else going "oh, well I can just use that then and say screw it".
I wonder what Psycho Mantis would think of how much you play XIV.