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  1. #11
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    Join Date
    Jan 2020
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    211
    Quote Originally Posted by Lhunuial View Post
    As Hatfright and RajNish said above: You are not seeing the point. We are not saying "Hand the game to us on a silver platter". There is no alternative method here. This mechanic is fail and wipe the group. The alternative would be die and don't hold back the group, let the healer rez the dead person afterwards. That's how it was in previous QTEs in FFXIV. That is what we're asking for. So we can at least continue the story. Is that really too much to ask?

    Now we're being kept from finishing the story because we fail this QTE.

    Back in the day was back in the day. Back in the day I didn't have the issues I have now. Now is now. Do not tell me I haven't tried when I have tried a number of times. When I die to a mechanic I keep on trying until I make it, but this one is different.
    See while I'm willing to understand how others feel, you flat out asking for the one thing I like about the fight to be change is why I don't want it changed. might as well hand a win over if you take away the everyone must pass to win mech in this one trial. That's the part of the fight I like. I rather the mech is nerf only a TINY bit. Because nerf it too much andd it's just normal boring blargh we have enough of. Take away that part of the fight where we all have to pass makes the struggle worthless.

    Maybe the QTE should just change to something like a fast DDR motion instead? That way it can still be hard and keep everyone must pass while not killing your fingers? I rather a change then take out anything. Lets NOT nerf this PLEASE. Cause you know for a fact SE will bring down the nuke if they do. Lets not make this another steps of faith.


    OOH I KNOW! They should make it the QCF double motion like a Shinko Hadoken motion. That way it's still abit hard to perform it perfectly maybe and people keep their fingers.
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    Last edited by Canada_bangs; 08-16-2020 at 04:33 AM.