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  1. #691
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    But should it? What other Capstone Ability has a risk attached to it? None that I can think of.
    I fail to see any issue with this? This is no different then asking if more capstone skills should be risk/reward skills. As long as its thematic, which in my (#opinion)Dissaption is for scholar, that's the least of my issue with it.
    (0)

  2. #692
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,993
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Can we please get away from calling Dissipation a risk/reward skill? That may have been the case in Stormblood but right now they gimped the fairy so hard and your Aetherflow abilities are so superior to it that there is no "risk". Just get your fairy skills on their long cooldown and use Dissipation whenever it's up and you could use some extra Aetherflow, which is pretty much always.
    (7)

  3. #693
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Absurdity View Post
    Can we please get away from calling Dissipation a risk/reward skill? That may have been the case in Stormblood but right now they gimped the fairy so hard and your Aetherflow abilities are so superior to it that there is no "risk". Just get your fairy skills on their long cooldown and use Dissipation whenever it's up and you could use some extra Aetherflow, which is pretty much always.
    The main problem with Dissipate is and always will be the ability itself.

    The bonus healing ONLY affects spells, which SCH very rarely uses if played well. None of those bonus Aetherflow is effected by it at all. Now, if as someone else said, Dissipation gave you a damage bonus too? Yeah, that'd be great.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #694
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Regaridng Dissipation and the suggested change: It would be interesting if the skill was aestethcially tweaked to...

    * make the SCH vanish but have full control of Lily for the duration, using the various skills of both.
    * Work more like a Trance with Lily dissapearring, but granting some of her attributes (mostly the wings) to the SCH.

    Outside of flavor, I do think it would be more appropriate for it to buff the oGCDs as well, like have Excog heals for more when the target's heath if at a lower threshold (like 25% for a 75% heal, or maybe a pseudo reraise that is procs when the target takes a lethal hit and then automatically restores them to full HP) and a general potency buff to the other skills.

    Could also tie that to Summon Seraph as well.
    (3)

  5. #695
    Player
    Gravagar's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    Amanogawa Murasaki
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptus View Post
    The main problem with Dissipate is and always will be the ability itself.

    The bonus healing ONLY affects spells, which SCH very rarely uses if played well. None of those bonus Aetherflow is effected by it at all. Now, if as someone else said, Dissipation gave you a damage bonus too? Yeah, that'd be great.
    Very much this. The fact that it grants you aetherflow for an oh-crap Indom makes its non-ability potency buff even more worthless than a healing spell potency buff on post-Deployment nerfed SCH already is. Honestly, I've always wanted Dissipation to be removed since its addition. Why? Same reason Riddle of Fire got its +slow removed. I don't find it enjoyable to have my kit do a full 180 on me. I don't want to kill my pet on my pet-focused job. I don't want to go slow on Go Fast: The Class: The Job.


    Let alone the function, I can't wrap my head around the lore of Dissipation. Job quests spend so much time driving home the point that your fairy is your buddy. Why in the name of Nophica's blessed bosom would someone develop a technique that destroys your most useful battlefield asset and your buddy, instead of expanding on the foundation of previous skills? Granted, she's been nerfed to the point where she's far from that useful, but, again- lore. Feels terrible from a mechanical standpoint, feels terrible from a lore standpoint, I'd rather get the AF and +potency buffs from, like, anything else.


    The only thing I want from a rework is the removal of the fairy deletion. Or, like, being able to click the buff off instantly, since I'm not really going to cast very many healing spells (maybe two), solely so I can summon my fairy again.
    (8)

  6. #696
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gravagar View Post
    Very much this. The fact that it grants you aetherflow for an oh-crap Indom makes its non-ability potency buff even more worthless than a healing spell potency buff on post-Deployment nerfed SCH already is. Honestly, I've always wanted Dissipation to be removed since its addition. Why? Same reason Riddle of Fire got its +slow removed. I don't find it enjoyable to have my kit do a full 180 on me. I don't want to kill my pet on my pet-focused job. I don't want to go slow on Go Fast: The Class: The Job.


    Let alone the function, I can't wrap my head around the lore of Dissipation. Job quests spend so much time driving home the point that your fairy is your buddy. Why in the name of Nophica's blessed bosom would someone develop a technique that destroys your most useful battlefield asset and your buddy, instead of expanding on the foundation of previous skills? Granted, she's been nerfed to the point where she's far from that useful, but, again- lore. Feels terrible from a mechanical standpoint, feels terrible from a lore standpoint, I'd rather get the AF and +potency buffs from, like, anything else.


    The only thing I want from a rework is the removal of the fairy deletion. Or, like, being able to click the buff off instantly, since I'm not really going to cast very many healing spells (maybe two), solely so I can summon my fairy again.
    I personally view the bonus healing as more of a failsafe then the actual boon of the buff, the trade-off IS the aetherflow stacks. the healing bonus is for when the stacks alone are not sufficient for the situation. The boon is the free stacks and the extra healing and/or damage and sustain it provides.

    My interpretation of the lore for Dissapation is that it's supposed to be a skill you use in times of need to take back some of the power (or aether, or whatever) you used to manifest your fairy. Either way, iirc I'm under the impression the quest you learn dissapation is that they skill represents a bond of trust between the scholar and faerie, funny enough I also intepret the LB3 and Summon Seraph in this way, except in stead of trusting the fairy to give you back its power the faerie trusts YOU to grant it more power (your group in the case of the lb3 and the self in the cast of Seraph)

    Tbh once they made Dissapation re-summon the faerie back it massively improved my use of it. I tend to use it quite a bit even if it's just for extra energy drain, and it's handy in a pinch when you burnt all your faerie skills and it's still not enough.
    (2)

  7. #697
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Gravagar View Post
    Let alone the function, I can't wrap my head around the lore of Dissipation. Job quests spend so much time driving home the point that your fairy is your buddy. Why in the name of Nophica's blessed bosom would someone develop a technique that destroys your most useful battlefield asset and your buddy, instead of expanding on the foundation of previous skills?
    I'm with you.
    I feel that functionally it's a semi-interesting "oh shit" button, but beyond that... lore wise it's a real head scratcher.
    If they even reworded it so instead of dismissing your fairy, your buddy exhausts themself giving you 3 more pips, but the little thing needs to rest for a second...
    (6)

  8. #698
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Recently cleared TEA with my static and now am just waiting for my sub time to run out. It's nice, actually, being able to play games that I don't despise anymore. Though, I'd love to eventually come back, but, as far as I can tell, SE stopped caring about healers, and until they do, and genuinely put some actual effort into the classes to not make them boring as sin, I can't see myself resubbing. Here's hoping they prove me wrong, but I won't hold my breath, plenty of games out there I can play. So yes, for the time being and the foreseeable future, I have quit not only healing, but the game as a whole.
    (6)
    Last edited by Billythepancake; 08-10-2020 at 03:13 PM.


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  9. #699
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Billythepancake View Post
    Recently cleared TEA with my static and now am just waiting for my sub time to run out. It's nice, actually, being able to play games that I don't despise anymore. Though, I'd love to eventually come back, but, as far as I can tell, SE stopped caring about healers, and until they do, and genuinely put some actual effort into the classes to not make them boring as sin, I can't see myself resubbing. Here's hoping they prove me wrong, but I won't hold my breath, plenty of games out there I can play. So yes, for the time being and the foreseeable future, I have quit not only healing, but the game as a whole.
    I'm glad to hear that, sounds like you've been making yourself miserable playing this game. There really isn't a point in doing something that makes you miserable.
    (1)

  10. 08-11-2020 02:42 AM

  11. #700
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lagomorph View Post
    Wow over 1 year later this thread is still around. Guess it isn't surprising since SE hasn't done a thing to fix the broken/boring healers. In fact, they're making ast even more braindead this patch, cool. Came to the healer forums to see if people were talking about that. See you guys in 6.0? They surely aren't going to do anything meaningful this expansion, if ever. Making healers fun and balanced at the same time seems to be far too difficult a task for the balance team, unfortunately.
    bye bye my dude!
    (0)

  12. 08-11-2020 03:34 AM

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