
Originally Posted by
Risvertasashi
Hmm.
Well I've finally done it. I've "quit" healing. I'm raiding on my main on a DPS job, and all my gearing efforts are going towards said job - while my healers sit at i500 in last tier's gear.
Though I realize few if any may care, I still want to say what would bring me back. And, who knows, maybe there's a ghost of a chance others will agree and the devs might do something.
From all the feedback, I expect healer DPS to get a complexity boost next expac. It makes sense. If you spend hundreds of GCDs in a fight DPSing and just a few healing - if those hundreds mostly come back to one button press, that's pretty boring, right?
So make the part of the kit players spend the most time in more complex. It makes sense, and it's the easiest solution too.
That said, my problem is I didn't sign up to be a DPS. Oh don't get me wrong, I'll DPS during downtime.
But if my job is to DPS, I can do that as a proper red job, contribute far more, and competence in my play means a much bigger difference in beating the enrage check. And the kit is coherent. If you took a DPS job and say, gave it cure 2 and medica 2, that wouldn't be doing it any favors.
When I play healers - in any game - I want to heal. Well, that and buff and so on.
So if the future of healers is a trimmed down healing kit and expanded DPS kit, well - it makes a kind of sense and best wishes to those that will enjoy that gameplay, but I'll just be playing a proper DPS from then on.