Quote Originally Posted by Deceptus View Post
The main problem with Dissipate is and always will be the ability itself.

The bonus healing ONLY affects spells, which SCH very rarely uses if played well. None of those bonus Aetherflow is effected by it at all. Now, if as someone else said, Dissipation gave you a damage bonus too? Yeah, that'd be great.
Very much this. The fact that it grants you aetherflow for an oh-crap Indom makes its non-ability potency buff even more worthless than a healing spell potency buff on post-Deployment nerfed SCH already is. Honestly, I've always wanted Dissipation to be removed since its addition. Why? Same reason Riddle of Fire got its +slow removed. I don't find it enjoyable to have my kit do a full 180 on me. I don't want to kill my pet on my pet-focused job. I don't want to go slow on Go Fast: The Class: The Job.


Let alone the function, I can't wrap my head around the lore of Dissipation. Job quests spend so much time driving home the point that your fairy is your buddy. Why in the name of Nophica's blessed bosom would someone develop a technique that destroys your most useful battlefield asset and your buddy, instead of expanding on the foundation of previous skills? Granted, she's been nerfed to the point where she's far from that useful, but, again- lore. Feels terrible from a mechanical standpoint, feels terrible from a lore standpoint, I'd rather get the AF and +potency buffs from, like, anything else.


The only thing I want from a rework is the removal of the fairy deletion. Or, like, being able to click the buff off instantly, since I'm not really going to cast very many healing spells (maybe two), solely so I can summon my fairy again.