You know, all this PL problems could easily be fixed if the Devs are willing to move away from monster-grind-based progression and switched to quest based progression. It would also alleviate lots of other problems, and also seriously expand on the lore of each place. Win-Win, but it will take lots of time to think out and implement quest series.
Not sure if the playerbase is willing to have a core mechanic change like that though.
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