Quote Originally Posted by Gemina View Post
I never said the game is going to the dogs, or that such things road block a player's progress. Call my statements hyperbolic if you would like, but what you are doing is putting words in my mouth. If we wanted to find a common middle ground between our PoVs we would likely meet, that at the very least these changes definitely aren't helping anyone.

All in all, we both find it to be an unnecessary change. But I am definitely not the only one who tires of the devs reworking old content. This particular change should have come during 2.x. Not 5.x. As much as you say this does not hinder a player's progress, the insta-kos from this mechanic also didn't stop players from clearing the dungeon either.
You're right, you didn't say the game was going to the dogs, that was more in context of the rest of the thread. But I just don't see how this will actively hurt new players, it's not like everyone that made it through there was automatically more prepared or skilled.

It's a big nothing of a change with weird timing so I definitely agree this wasn't necessary, I just feel like nothing will really change for the worse for new players other than preparing them a bit better for a cyclops boss later?